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I hope this is good enough
http://puu.sh/cPvjq/4bc120d14f.jpg
http://puu.sh/cPvjq/4bc120d14f.jpg
His forehead is enormous (as it should be ).I hope this is good enough
http://puu.sh/cPvjq/4bc120d14f.jpg
thanxThe model is perfect tho ^^
yes, a specualr map decides which parts of the model should be glossy and which parts shouldn´t.Is the specular map supposed to be black and white ? xd
WOOOOOOOOW Ramunas, you are back. How are you doing?Specular level map controls which areas reflect more and which not. What it needs more are specular color, normal map, ao, SSS in some areas and then it would look amazing. Keep up the good work.
yeah I thought so.No ESF doesn't Support SSS maps, specular does not have any color on non metal's and best would be a specular map with one color channel storing how visible the specular is and another how rough(more rough, specular softer and wider...more glossy-sharper specular) the material is at that pixel/texel
Not sure how difficult it is at this point, but you could try making him a tiny bit slimmer.10:24 PM <Zeroc Corez Sorry, but I have nothing to show, what more can I do with the model?
10:32 PM <Zeroc Corez noooo, tell me what's wrong with my model. I really can't see it. And don't worry, I won't be sad or anything, in fact, I will be really happy, because I've run out of ideas >.<
It´s not difficult to make him slimmer, but I can´t edit too much of the model either. I edited his hair and this is what i got:Not sure how difficult it is at this point, but you could try making him a tiny bit slimmer.
Like I pointed out in my previous post, the hair should still be narrowed a bit more, to block the edges of his eyes.
You could experiment with the hair length a bit.
The holster and the pistol should be bigger.
Some of his neck should be visible.
Thanx, I guess it did make a diffreneceLooks good now showing more of his neck rly did a lot^^
You´re right, but im not gonna change make him skinnier than this
wow, how did you make that?Still needs to be slimmer. Sorry but he does.
Regarding hair shade, I meant the part over his forehead (see below), as the current one is obviously not good enough. I think the actual reflections are made by the engine in-game.
http://i.imgur.com/US874mT.png
Other than that, it's quite perfect.