[Old PotW] YOU WILL GIVE!

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Update:






[video=youtube;VrQr_iPyPiw]http://www.youtube.com/watch?v=VrQr_iPyPiw[/video]
 
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Why is Burta standing above ground? Do not understand I?

 
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The Burta model looks awesome, as does the lookout in the background. The aura appears a little too see through, but looks great otherwise. Keep up the great work, and keep the POTWs coming! :yes:

HLEV made an interesting observation. Does the map perhaps have an invisible floor there by mistake?
 
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Its an engine issue. Probably because of the mapping of the floor. Heck, it was the same in Arkham City.
 
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The Burta model looks awesome, as does the lookout in the background. The aura appears a little too see through, but looks great otherwise. Keep up the great work, and keep the POTWs coming! :yes:

HLEV made an interesting observation. Does the map perhaps have an invisible floor there by mistake?
Burter is standing above the ground because the collision isn't directly on the mesh. It's been like that in ESF for years, as well as multiple other mods.
 
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Burter is standing above the ground because the collision isn't directly on the mesh. It's been like that in ESF for years, as well as multiple other mods.
I'm guessing it's something that either can't be fixed or is too difficult to do so? Obviously it's a very minor issue and doesn't merit much work as there are many more important things to be done, I'm just curious.
 
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I'm confused. If I play as Ginyu and switch him to Burter, Jeice, Recoome and Guldo.

Can I even switch to use one of them or no?
Sorry for my bad grammar. >_< I guess I need to read again.
 
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Is incredible! The mod will be released before Duke Nukem Forever 2? :fight:
 
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I'm confused. If I play as Ginyu and switch him to Burter, Jeice, Recoome and Guldo.

Can I even switch to use one of them or no?
The buddy system should work similar to the way it worked in the Open Beta. At least character swapping wise.
 
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Ah I see, the aura is unique, instead of yellow or white like regular auras, it's blue, kinda cool in my opinion, and there's dust effects, great POTW
 
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As someone else pointed out on the Facebook page comment, what is that green UFO thing next to the 4th tree? The picture looks great, love the charging animation. Seems to have lots of impact and feeling to it and I think the face xpression is where its at.
 
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Love the aura and this model looks really good. ^_^
Also... the aura looks like it starts separated from each foot and merges afterwards(which is really cool if you ask me). Is it true?
 
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Burter is standing above the ground because the collision isn't directly on the mesh. It's been like that in ESF for years, as well as multiple other mods.
It was a rethorical question. I'm wondering how such thing hasn't been fixed yet.
 
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Why don't you fix it then hlev?
 
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I leave dirty jobs to Raven.
 
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It's a rigging issue that DT will have to fix.
 
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Very cool, looks great guys :D keep up the good work :D

And the floor thing wont matter, when i'm flying across the map killing innocent buu's. :D
 
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Updated with another pic.
 
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Your computer is broken.
 

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