.x to .something_that_works_in_max

How big is your HL folder?

  • Less than 1Gb

    Votes: 0 0.0%
  • 1 - 2Gb

    Votes: 0 0.0%
  • 2 - 3Gb

    Votes: 0 0.0%
  • 4 - 5Gb

    Votes: 0 0.0%
  • More than 5Gb

    Votes: 0 0.0%

  • Total voters
    0
ESF Head Team Mapper
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ok simple question, does anyone know a way to get .x files into max(7 or 8) WITH uv coordinates?
 
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i use unwrap 3d and can compile it from .x to 3ds, obj , ms3d and lwo

this programm is for free but old.
 
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great thnx. I'll try that out later :)
 
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;) ill look up my hdd if i stil got the installation ill give it right to you, just add me on msn
 
Super Cool Wicked Guy
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Isn't Unwrap 3D the newer comercial version ?
I think you meaned lithunwrap.
 
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yeh but i use unwrap 3d though
 
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Well there are mulitple ways of doing it, but getting it trough deep exploration should do trick aswell I guess ^^ I work alot with .x so if you have any questions just pm :}
 
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hmmm deep explorer wouldnt help right here, the x file only writes 1 material as only 1 bone, its like nothing.
 
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PiXel said:
hmmm deep explorer wouldnt help right here, the x file only writes 1 material as only 1 bone, its like nothing.
omg yeah I forgot he wanted the Uv's aswell :/
 

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