hlcsg v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlcsg -----
Command line: hlcsg.exe -hullfile hulls_esf.txt -high -cliptype precise -nowadtextures C:\SIERRA\Half-Life\MAPPING\TMS_RatsZF -wadautodetect -estimate
Loading hull definitions from 'hulls_esf.txt'
Entering C:\SIERRA\Half-Life\MAPPING\TMS_RatsZF.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ High ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ precise ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ hulls_esf.txt ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
21 brushes (totalling 139 sides) discarded from clipping hulls
CreateBrush:
(21.92 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
(4.53 seconds)
Using Wadfile: \wads\halflife.wad
- Contains 67 used textures, 64.42 percent of map (3116 textures in wad)
Using Wadfile: \wads\mrsatan.wad
- Warning: Larger than expected texture (261932 bytes): 'SSBABE1'
- Warning: Larger than expected texture (261932 bytes): 'SSBABE2'
- Warning: Larger than expected texture (261932 bytes): 'SSBABE3'
- Warning: Larger than expected texture (261932 bytes): 'SSBABE4'
- Warning: Larger than expected texture (348972 bytes): 'ESFNT_CREDITS'
- Warning: Larger than expected texture (436012 bytes): 'CPU_DESKTOP'
- Contains 23 used textures, 22.12 percent of map (285 textures in wad)
Using Wadfile: \wads\liquids.wad
- Contains 1 used texture, 0.96 percent of map (32 textures in wad)
Using Wadfile: \wads\esf.wad
- Warning: Larger than expected texture (348972 bytes): 'CHAOS-01'
- Warning: Larger than expected texture (348972 bytes): 'CHAOS-02'
- Contains 4 used textures, 3.85 percent of map (73 textures in wad)
Using Wadfile: \wads\tms_rats_z.wad
- Contains 3 used textures, 2.88 percent of map (110 textures in wad)
Using Wadfile: \wads\sky_morningdew.wad
- Contains 2 used textures, 1.92 percent of map (6 textures in wad)
Using Wadfile: \wads\sky_des.wad
- Contains 4 used textures, 3.85 percent of map (4 textures in wad)
added 15 additional animating textures.
Texture usage is at 3.31 mb (of 4.00 mb MAX)
27.63 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlbsp -----
Command line: hlbsp.exe -estimate -high -maxnodesize 4096 C:\SIERRA\Half-Life\MAPPING\TMS_RatsZF
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ High ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 4096 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:\SIERRA\Half-Life\MAPPING\TMS_RatsZF.prt'
15.55 seconds elapsed
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlvis -----
Command line: hlvis.exe -estimate -full -high C:\SIERRA\Half-Life\MAPPING\TMS_RatsZF
1432 portalleafs
4986 numportals
-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ High ] [ Normal ]
fast vis [ off ] [ off ]
full vis [ on ] [ off ]
BasePortalVis:
(14.33 seconds)
LeafThread:
(1004.77 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 49 and 54:
(177.000 1230.000 216.087)
(177.000 1230.200 216.000)
(416.000 991.200 216.000)
(416.000 752.000 320.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 880 and 884:
(-288.000 -328.000 1600.000)
(-288.000 -424.000 1504.000)
(-288.000 -424.000 1504.000)
(-480.000 -232.000 1776.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 989 and 990:
(-1084.308 -2192.000 192.000)
(-1424.000 -1456.000 576.000)
(-1424.000 -1456.000 576.000)
(-1424.000 -2192.000 576.000)
average leafs visible: 322
g_visdatasize:106104 compressed from 256328
1019.39 seconds elapsed [16m 59s]
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p13 (Feb 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlrad -----
Command line: hlrad.exe -extra -smooth -estimate -high C:\SIERRA\Half-Life\MAPPING\TMS_RatsZF
-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ High ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ on ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 0.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
[Reading texlights from 'C:\SIERRA\Half-Life\MAPPING\lights.rad']
[50 texlights parsed from 'C:\SIERRA\Half-Life\MAPPING\lights.rad']
6461 faces
Create Patches : 35745 base patches
106 opaque faces
2793336 square feet [402240448.00 square inches]
1940 direct lights
BuildFacelights:
(2114.94 seconds)
visibility matrix : 76.2 megs
BuildVisLeafs:
(385.95 seconds)
MakeScales:
(120.98 seconds)
SwapTransfers:
(44.33 seconds)
Transfer Lists : 54226022 : 54.23M transfers
Indices : 26986828 : 25.74M bytes
Data : 216904088 : 206.86M bytes
GatherLight:
(8.52 seconds)
FinalLightFace:
(5.30 seconds)
2683.30 seconds elapsed [44m 43s]
----- END hlrad -----