If this has been mentioned before, save yourself the effort or replying with a "Use search button'y" kinda answer and delete the thread 'cause i actually looked for this with search, and quite frankly i don't really care..
Anyway, it is possible to send someone flying, but they don't get killed by the first punch you've given, but when they crash into the ground a few miles further. If you switch to a different attack (lets say generic beam) before impact it will say "Vegeta killed Dende with generic beam" instead of "with melee". (When you stay in melee mode when they splatter on the ground it ~will~ say that. aper: )
Not that it is really important or something, but it is a bug isn't it? :]
Anyway, it is possible to send someone flying, but they don't get killed by the first punch you've given, but when they crash into the ground a few miles further. If you switch to a different attack (lets say generic beam) before impact it will say "Vegeta killed Dende with generic beam" instead of "with melee". (When you stay in melee mode when they splatter on the ground it ~will~ say that. aper: )
Not that it is really important or something, but it is a bug isn't it? :]