Would anyone happen to know how to switch Model Skeletons???

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Hello everyone. I was just wondering if anyone knew how to switch model skeletons. I recently downloaded this model for ESF and it is really being odd. Any help at all would be nice. Thank you! :yes:
 
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If you have Milkshape, just decompile an original ESF model and edit the .qc file to match your model. Then just recompile it.
 
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If you make your own skeleton with the same names as the old skeleton would the animations work?
 
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nope, since you're using a skeleton different to the animations its would deform like crap
 

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