I'm just going to start off by saying please don't close this thread. I'm making this because I think it's clear most of the community doesn't like the tele delay. There are other possible solutions instead of the delay though, some great ideas could have been thought up in that other thread that shouldn't have been closed. So since that one was closed, I made this thread dedicated to other possible solutions to scripts/binds.
Possible solutions:
- Implement somthing that stops all scripts/binds. I know the mod ghp was going to do this before they died so it must be possible. (<---- Would be nice)
- Just make a cvar out of it. People that want to play without the delay can go to a server with it turned off, people that want to play with it can go to a server with it on.
- Make the first teleport you do have no delay. With this in, the delay would still do what it was designed to do, but stop atleast some of the complaining in the forums.
- If you were to put a trigger of some sort so that if someone does two or more teleports instant, they stop moving for 2 seconds or so. I'm not really sure about this one, but it might allow players to teleport as fast as humanly possible and render scripts/binds useless..?
And that's all I can think of at the moment. If you guys have any ideas on what could be done inplace of the delay, please share.
Possible solutions:
- Implement somthing that stops all scripts/binds. I know the mod ghp was going to do this before they died so it must be possible. (<---- Would be nice)
- Just make a cvar out of it. People that want to play without the delay can go to a server with it turned off, people that want to play with it can go to a server with it on.
- Make the first teleport you do have no delay. With this in, the delay would still do what it was designed to do, but stop atleast some of the complaining in the forums.
- If you were to put a trigger of some sort so that if someone does two or more teleports instant, they stop moving for 2 seconds or so. I'm not really sure about this one, but it might allow players to teleport as fast as humanly possible and render scripts/binds useless..?
And that's all I can think of at the moment. If you guys have any ideas on what could be done inplace of the delay, please share.