WIP: Untitled Map

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Here's some screenshots of a map that I will be releasing in a couple of days.

C&C is much appreciated like always.
 

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1.) Change the skybox

2.) Add some models (rocks, trees)

3.) Whats that trigger texture doing there?


Looks OK for the start though.
 
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4.) Learn how to use triangle brushes and the texture tool

;P
 
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Did you know that there are more shapes in the world than squares? Try using them.

Long story short, make stuff less boxy and more roundish :eek:

Is this your first map? If so, not bad, better than what I could do.
 
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Alright, I think I'm done with this map. Here's the final version.
 

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now do a new map and think of how you use triangles to archive the best possibly shape instead of just randomly pulling verticles ;)

everything step by step
 
Dudemeister
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Or model the map and use world brushes for collision. :D
 
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Or model the map and use world brushes for collision. :D
He cant do that unless he learns how to use Triangles.

Besides doing that is really really hard, cause you cant really look freely when it comes to model rendering in hammer.
 
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LOL great map. Fast in giving up hein damaera?
 
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Ye do what ready says, you cut the squares up into triangles, then u moved the corners vertically, but you can manipulate the brushes horizontally too, just don't let them overlap each other if u know what I mean?

Oh yea and remember to add some trees and rocks hehe
 

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