Everything in the video was, that was the entire point of the video.Nixanthros said:The motion-blur was also part of the fx system.
Well you could, but that would just be insulting.StealthSudaka said:aah..
moron-proof editors
..cant get better than that.
I don't know why PC Joe would bother with such a task.Im not sure about the moron-proof thing.
It will have an interface so yes itll mostly be click and do. But youll still need to know some stuff to set up everything ^^
And this script will allow you to add your own effects to transformations or other parts of the game. Making movies with it is a bonus.
You could add a blur effect to the getting punched animation if you wanted to.
Its not from pure text. Thats just how the commands are accepted now. The interface will lateron provide the commands. Besides everything in coding is nade out of words. And Ragdoll would be even worse since the code would have to check for the actuall map terrain building hitboxes round it just for the ragdoll system. after that would be done the calculations would have to be made for the bouncing and so on. Not to mention the actuall model movement.I don't know why PC Joe would bother with such a task.
Yes, it is a feature that will provide eyecandy for all those visually picky...
but I bet PC Joe would have an easier time writing a ragdoll system than creating effects out of pure text.
I don't know much about coding but it sounds like an incredible amount of work to me.