Well known problem still hope for some help

ESF Old Timer
✔️ HL Verified
🚂 Steam Linked
🌟 Senior Member
Joined
Mar 4, 2007
Messages
646
Best answers
0
Location
Netherlands / Fryslan Boppe @ Drachten
Hi,

I have a small problem with 2 models that are well known problems.
I use the 2 models from ecx goten and trunks. I am edit them only a little bit.
Try to add new attack.

The problem lies then also here.
When you going to edit one of these models the fusion animation will go crap and not straight.
I tryed to look at it with the fusion-vegeta.smd and hope to find what this problem will cause.
Even more strange things happen then.

Still I would like to know how this animation can be done correct without doing the animations over again.
Is there anyone who can help me with this??

Still wondering how they even get a animation from vegeta in to a smaller model like trunks anyway.
Maybe there lies the answer I looking for.
 
Active Member
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Jul 14, 2002
Messages
8,229
Best answers
0
Location
December
"go crap and not straight"

Are you able to show a screenshot of what you mean?
 
Former Forcepit Member :(
✔️ HL Verified
💻 Oldtimer
Joined
Aug 21, 2006
Messages
1,717
Best answers
0
Location
korriban
He means they fuse from an angle from back left to front and back right to front
 
ESF Old Timer
✔️ HL Verified
🚂 Steam Linked
🌟 Senior Member
Joined
Mar 4, 2007
Messages
646
Best answers
0
Location
Netherlands / Fryslan Boppe @ Drachten
Cant make a screenie of an animation if you know what I mean.

But its what madman say. When they do fusion dance and you had edit the model like adding something the whole fusion dance animation goes crap after you compile it again.
Its like when you decompile the model and compiled it again even then you have this fusion dance bug in the model.
Dont really understand why this happens and hope someone can explain or maybe even better know a solution to this.
 
Former Forcepit Member :(
✔️ HL Verified
💻 Oldtimer
Joined
Aug 21, 2006
Messages
1,717
Best answers
0
Location
korriban
the only fix i know of is you need to reallign the Fusion Dance animation then compile it again I must say this tho it takes A very steady Hand to do so
 
ESF Old Timer
✔️ HL Verified
🚂 Steam Linked
🌟 Senior Member
Joined
Mar 4, 2007
Messages
646
Best answers
0
Location
Netherlands / Fryslan Boppe @ Drachten
I think I will redo the whole animation of the fusion then.
Only it will take a bit longer then but so be it.

Thanks for the help.
 
Last edited:

Users who are viewing this thread

Top Bottom