Water Shaders

NOT IN THE MANGA™
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You should drop ESF and remake it into some Transformers game. Name "ESF" would fit though.
 

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Beautiful. Either the maps are now 2x the size they used to be, or swoop has been slowed down.
I'm liking the fact that you can now swoop as much as you want, it gives a hint of how much game mechanics have changed.
And the water is just awesome.

Mechmod? Whats that?
Where was Mechmod mentioned?

In any case, like Dam said, it was a mod made for Half-Life 1 that some of the guys from the ESF team worked on. It had really good graphics for a half-life mod, NNK reminds me of Mechmod in a lot of ways. But yeah, the mod had one release, then kind of died.

Here's their homepage - http://mechmod.sourceforge.net/

And obligatory trailer

[ame]http://www.youtube.com/watch?v=Zl6LWR_CZDA[/ame]
 
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Mechmod just popped in my head cause I remember someone mentioned how the water looked uber cool in it.

Thanks for the vid sub. Mod looks cool. I was a big Mechwarrior fan, so this gives me a bit of the old nostalgia.
 
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To bad melee never really hit when you tried. Making Deathscythe useless :s

But Macross Missile massacre was nice to play with XD
 
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MechMod was impressive at it's time. Though this video shows ESF 1.3 will smash it.(Not surprising given the development times on both, though.)
 
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To bad melee never really hit when you tried. Making Deathscythe useless :s

But Macross Missile massacre was nice to play with XD
Deathscythe was definitely a fun character to play as. It's really quite a shame that MechMod fell apart, though. After hearing what they were planning to do for the HL2 version I was astonished. I blame WoW for MM's demise. :(
 
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I'm speechless. :shocked: So awesome.
Ooookay. So i'm really thinking of buying a new Pc because i think my current one won't handle this.
 
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Oh how I miss MechMod. That game was fantastic in its time. Cant find anyone willing to play it anymore though.
 
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Oh how I miss MechMod. That game was fantastic in its time. Cant find anyone willing to play it anymore though.
I played it a few days ago. I was all "Wow, a blast from the past, I remember how amazing this was, how did it ever die?!" Then about 5-10 minutes later I remembered. Buggy as hell! :p

Another good mod that died was Ghost Ops: The Avalon project. It & Mechmod were mods that really pushed HL1 back then and died far to early! :p
 
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Mechmod died cause allmost all of the devs got a serious case of WoW addiction.
 
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This is too good to be true! Very nice work as always.
 
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So nobody noticed how there are water splashes when swooping over the water?
Oh well.
 
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Of course, all thanks to Daltes great work !
 

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I played Mechmod a few months ago with someone from ESF. I'm up for another game if you want to play Deathshot, but I can't host servers :]
 
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So nobody noticed how there are water splashes when swooping over the water?
Oh well.
I noticied!
Indeed its well done too! and im sure that it will be improved a lot more!

success
 
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Deathscythe was definitely a fun character to play as. It's really quite a shame that MechMod fell apart, though. After hearing what they were planning to do for the HL2 version I was astonished. I blame WoW for MM's demise. :(
Nuh UH!
Wasn't the Deathscythe the one that could heal himsef?

I owned servers with that, 50-0? no problem!
I loved that game.

The design plan for the HL2 version was pretty epic too, especially compared to this HL1 Alpha
 
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We're all really off-topic!:p

We should all download MechMod and have a sort of "Revival" night and play it abit.
 
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Damaera, whats the music in the video???
success
I'm wondering this as well, I know I've heard it before, but I can't figure out what. I wanted to say maybe from one of the Ocean's 11-13 movies, but I don't think that's it.

Anyways, about the video. Amazing stuff as usual guys, it looks unbelievable.
 
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Also. I just noticed on the download version, for some reason, around 75% done, it locks up for while and then resumes. in Media Player Classic this happens, but in WMP it crashes. =/ Weird. Doesn't happen on the one you've got posted here'
 

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