Vegeta = teh gimp

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wtf areyou talking about Damirith
Shyougeki Ha is the thing Goku did to push back the SB and kill kid Buu also if you have movie 3 Gohan and Crillin do it to put out the fire than in Buu saga Ghan does it to that rocket when he was protecting the mayor
Bakuhatsu Ha is the attack Vegeta and Napa did in sayan saga to destroy the citty

on topic: the rings would be good in the game but they should make them so that you can use them only once evry fiev minutes to prevent spammers
 

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The attack wouldn't be spammed if it could only be used while your opponent had no ki to hop off the wall. It happens rarely but for the times it does, it could mean a free kill for vegeta. The team wanted to put Buu's bodypart in, I suppose it would be a binding attack like this one, so why not give vegeta a unique attack that he really needs? Even if this attack isn't considered, Vegeta does need something. Apparently no one read my idea, becuase I've explained the point (if it isn't obvious enough) and I already mentioned why it can't possibly be spammed.
Well, if someone doesn't have enough ki to walljump off, there trapped there anyway meaning Vegeta still gets the kill. Another thing is if you could hit somone with this attack, then instead of going in to finish him, you just leave them there and go to fight someone else (im sure some people will do this just for the sake of being an ass). Then you would be stuck there there. I personally think vegeta isn't that bad anyway, just give him a pl boost so he can transform easier. I'm thinking he could start out at like 1 million? Also, Vegetas rezunko attack (or whatever it's called) sucks. It sucked in 1.1 and it sucks now. It should fire two times faster then everyone elses normal ki blob and it'll be usefull imo.
 
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Hybrid, giving Vegeta a higher starting PL is bass-ackwards... atleast that high, anyways. For one thing, that would give him a higher PL than even Cell. Also, that would contradict the point of giving him the 2 mill transform PL (everybody currently requires an addition of 1 mill to their starting to transform, but Vegeta needs more because.. Well, Vegeta DID take forever to become SSJ... and he's got an extremely powerful transformation, to boot)

Also, I don't think Slugga intends for this binding attack to permanently keep them there... Naturally, it would die down at some point.

I don't see a reason to complain about renzoku, to be honest... Charge time is down, and fires like it used to. My only problem is that I think Vegeta should be able to swoop while charging it... I mean, he WAS always good at hit-n-run....

I think Slugga has the write idea for improvements regarding Vegeta (I don't believe Vegeta is as handicapped as he says, but, that's just my opinion). If the rings could be balanced and implemented in a way that they're only useful in certain situations, I say go for it.
 
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Renzoku, how it is now, is so watered down in ESF. In the show, Vegeta would go all out with it and do major damage. If they just changed it so that the ki blasts went straight through the air and not curve around and meet at the exact same point, it would be a lot better becuase then you could actually hit someone with it. You really can only hit someone with Renzoku if there on the ground. If there in the air, you have to be the right distance away for the blasts to hit.
 
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Well, the first big change in vegeta must be to fix the renzoku. Currently it's only useful for one thing, and that's making kiblobs to detonate w/ BB. and even then, you've gotta go sit in some corner and hide while charging the BB, and pray no one comes near. And it still isn't usually worth the work put into doing it, since you'll have to be SSJ before you can do that, and then why not just blast people.

Edit: Actually, if you don't mind people hating you, build up blobs next to advanced melees...then when they seperate, fire the BB...usually it's at least the two Adv. melee'ers, plus maybe a bystander.
 
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youre right that would make peuple hate you
but the team said renzoku would be edited in 1.3 so lets just wait up
 
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http://forum.esforces.com/showthread.php?t=43688

If you look there you can see that there are a lot of people who do like Vegeta and think that he is one of the best characters in the game. I like your ideas, but this poll tells me that the majority of ESF players think that he is already one of the best characters.
 
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Fajita, as many people say that they think he's the best character in the game, i never understood why people voted for him in the polls, becuase they never use him. I'm usually the ONLY vegeta in the server, if not, then there isn't more than one other with me, but that's rare. Usually the server is filled with gohans, gokus, cells, and trunks's.

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Well, if someone doesn't have enough ki to walljump off, there trapped there anyway meaning Vegeta still gets the kill.
Wrong, they fall off the wall, and land on the ground, sometimes recovering before hitting the ground. This attack would make it so they do stay against the wall, for some free damage.
 
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@Shin: If Pl gain rises, averages will rise. That means Plcatchup will keep people around, say, 1,500,000 instead of 1,200,000. That means it'll be *much* easier to transform with Vegeta. Trust me on this. The Pl gain is very noticeable.
 
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actually one thing about vegeta i would like to see changed which was mentions and counter mentioned is the fact that his pl takes forever to raise.
but i think where he pins them to a wall is just asking for trouble anyone would be getting free shots in on them , and how long were u thinking of them being stuck?
unless u were thinking of 10 seconds(which would be insane) u would have to take the time to throw the binders at him and then make sure it worked before u charged back up and shot him, by then u could have done that anyways without having to change attacks 4 or 5 times. not to mention that you would be left wide open to attacks while your playing with your little friend.

what i really would like to see is the ghost kamakazi attack that would chase someone. wouldnt fit much with vegeta , but a lot of things that are in the series arent in the game :)
or how about this?
after the freiza saga when vegeta is trying to get to ssj, he stops on a planet with freizas minions and lighting bolts go from him through the ground in different directions to them and kills them all
 
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I decided to make a little outline of the attack so it would be easier to read and understand. I also thought that this might encourage the team to take a look at it since it’s all nice and organized. This should answer any questions and make the discussion a bit more organized. :)

Vegeta’s Energy Bind

This outline is just a general idea, and can be edited in any way to better fit ESF.

Description: This attack is called the energy bind. It was performed by vegeta on the show during the Buu saga. The attack consists of small rings of energy that are shot at the opponents appendages, that bind them to whatever surface they are currently stuck on. The attack would hold the enemy there for 5 seconds (placeholder).

Performing the attack
• The attack would cost approximately ¼ of your ki, maybe less, because getting someone stuck to a wall usually requires quite a bit of ki, depending on how you do it.
• The attack itself should only take a few seconds to charge and fire, as the time someone sticks against a wall is not very long

Requirements for a successful attack

• Enemy must be stuck against a wall, floor, or ceiling of a map at the moment of attack
• Enemy must have little or no ki to hop off of the surface they are currently on, for it to work fully. (Attack will also work if enemy has enough ki, but doesn’t successfully hop off the surface. See alternative)
• You must have enough Ki for the attack.

Effects of the attack

• If the enemy has enough ki to hop off, the attack would only bind them for 1-2 seconds extra. (another way of handling this would to add a struggle meter, if the team is willing to do more work for it)
• If enemy has enough ki to hop off, but doesn’t, the attack would bind them for 3 seconds extra. (or struggle meter)
• If the enemy doesn’t have enough ki to hop off, the attack would bind them for 5-6 seconds, allowing vegeta to do as he wishes.
• The attack leaves both opponents open to attack (obviously the victim is more open).
• Anyone killed while bound is credited to the player who bound them.

Alternative
This is just an alternative way that the attack could work

• Attack would only be successful if the enemy does not have enough ki to hop off the wall. The attack would hold them for 5-6 seconds.
• In that scenario, no struggle bar would be required, since the victim has no ki.

Abuse
• Using the alternative, the attack cannot be abused, it would only work when the opponent had no ki.
• With the original effect, there would be a possibility for abuse, but since it wouldn’t bind you for more than 1-3 seconds if you had a bit of ki, there isn’t much you can really do.

Final Thought

I think this attack would be great for Vegeta, it would finally give him a unique attack, and it would be pretty useful, especially for a 1v1. It seems that this attack would fit in well with 1.2 since you can now smash people into walls. I hope this gets at least considered because Vegeta = the gimp, when we all know he should = the pimp. :)
 
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idk about it..it seems kinda too much of an advantage.especially since it doesnt take much to charge..someone could just chain swop away while their enem is following them and then ocne they know their enemy is low on ki...they could just bing em and shoot ki blsts..which would be kinda ghey...and what if its in like the middle of the map..would that attack drag the person all the way to thenearest wall? 0_=??...i still dk...it seems kinda cheap..=\
 
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You missed what Slugga said: They'd have to be ON the wall or floor or ceiling in order to get stuck there...
 
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hello....i think vegeta should use a final attack the big fricken explosion he used against buu.....u know when he is super sayain and yea....big boom...it should only be used when he probly has low helath....like 20 and under
 
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the team said no kamikazi attacks
but the rings would be a great combination whit renzuko
 
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Technique's name: Final Atonement - Episodes: #222-#223

I think it should work like this:
The attack will cause damage to all the people caught in the blast, including teammates.
The raduis of the attack will be decided on how much you charged the attack.
The attack will work like a KI blob. It would keep causing damage to everyone inside until you are dead. You gain very little PL from this attack.
Noone who is caught in the blob can move. The blob won't instantly reach its full size. It will grow slowly.
 
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well honestly vegeta is my favorite character and i say its a good idea cuz he doesnt have many moves now. exept i think the bind should be instant. but its slow... as in it looks like a ball or something until it reaches the victim. because they arent stuck against the wall for too long. and a few seconds to charge would make it pointless. and of course it will take ki. but i also think that if you do get them held to a wall there should me limitations as to how much damage you can do or something. like only prepunches or only ki attacks. or use it to run away... or only basic melee.. i dunno what do you think?
 
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SSJ Shin Carl said:
Wtf does anyone ****ing listen to me when i make suggestions at all. I made a suggestion for Vegeta's attacks. I will say it again damnit.

The Bakuhatsu (or whatever the hell it is). Its an attack that just explodes. An instant explosion anywhere, the ground air wherever. I guess it could work like an invincible beam, or something.
I made that suggestion loooooooooong before you . . . and it was ignored then, so don't hold your breath.

I even went as far as creating an evil campaign to get the move in the game, using subliminal messages and the possible capture of harSens, but the plan went awry and was scrapped.

At any rate, I mentioned several times, especially when I was a tester, that Vegeta was too weak and I was told that "He's the skill character."

. . . Funny, I thought all those people whored Trunks, Buu, and Krillin.

But I can only hope that one of the dev team guys gets tired of hearing me whine and makes Vegeta whup ass instead of lick ass.

@ Niobe, stop whoring BFP in the forum, you will eventually start another mod vs mod war, at which point I will blame and kill you.
 

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