I decided to make a little outline of the attack so it would be easier to read and understand. I also thought that this might encourage the team to take a look at it since itâs all nice and organized. This should answer any questions and make the discussion a bit more organized.
Vegetaâs Energy Bind
This outline is just a general idea, and can be edited in any way to better fit ESF.
Description: This attack is called the energy bind. It was performed by vegeta on the show during the Buu saga. The attack consists of small rings of energy that are shot at the opponents appendages, that bind them to whatever surface they are currently stuck on. The attack would hold the enemy there for 5 seconds (placeholder).
Performing the attack
⢠The attack would cost approximately ¼ of your ki, maybe less, because getting someone stuck to a wall usually requires quite a bit of ki, depending on how you do it.
⢠The attack itself should only take a few seconds to charge and fire, as the time someone sticks against a wall is not very long
Requirements for a successful attack
⢠Enemy must be stuck against a wall, floor, or ceiling of a map at the moment of attack
⢠Enemy must have little or no ki to hop off of the surface they are currently on, for it to work fully. (Attack will also work if enemy has enough ki, but doesnât successfully hop off the surface. See alternative)
⢠You must have enough Ki for the attack.
Effects of the attack
⢠If the enemy has enough ki to hop off, the attack would only bind them for 1-2 seconds extra. (another way of handling this would to add a struggle meter, if the team is willing to do more work for it)
⢠If enemy has enough ki to hop off, but doesnât, the attack would bind them for 3 seconds extra. (or struggle meter)
⢠If the enemy doesnât have enough ki to hop off, the attack would bind them for 5-6 seconds, allowing vegeta to do as he wishes.
⢠The attack leaves both opponents open to attack (obviously the victim is more open).
⢠Anyone killed while bound is credited to the player who bound them.
Alternative
This is just an alternative way that the attack could work
⢠Attack would only be successful if the enemy does not have enough ki to hop off the wall. The attack would hold them for 5-6 seconds.
⢠In that scenario, no struggle bar would be required, since the victim has no ki.
Abuse
⢠Using the alternative, the attack cannot be abused, it would only work when the opponent had no ki.
⢠With the original effect, there would be a possibility for abuse, but since it wouldnât bind you for more than 1-3 seconds if you had a bit of ki, there isnât much you can really do.
Final Thought
I think this attack would be great for Vegeta, it would finally give him a unique attack, and it would be pretty useful, especially for a 1v1. It seems that this attack would fit in well with 1.2 since you can now smash people into walls. I hope this gets at least considered because Vegeta = the gimp, when we all know he should = the pimp.