eot156

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This is a Wallpaper I made for the mod Im working on. Its based on TriGun Anime Series, and it runs on HL - HL2. And so here it is.
 
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Amazing, Im a huge fan of the grid line technique. But I wish you would have extended out the red yellow and orange behind Vash more to the left.
 
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Dude trigun is one of my fav animes. thast incredible **** right there.
 
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i like it alot and my sig and ava speak for me on why

note the g in gun is never capitalized
 
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very nice!
lovely work!
nice effects an all.
good job
 
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looks nice! i like the effects beneath that guy!
 
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thats nice i like the effect u did with the duped picture of that guy
 
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Kick ass wallpaper!
You might want to put something on the other side though o_O its kind of empty
 
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but typically, people have icons on the left side of their desktop, hence the emptyness
 
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Originally posted by Lone Wolf
Kick ass wallpaper!
You might want to put something on the other side though o_O its kind of empty
i dont think u should do that.......its nice the way it is :p
 
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It looks awesome. I love Trigun and this wallpaper captures how great the series and Vash are.

I like it the way it is. I don't like wallpapers with too much going on.
 
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I like it all bar the 3 picture effect. It distorts my eyes ~_~
 
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Trigun owns you all it owns any anime i have ever seen
In the words of the imortal vash the stampeed:
"My bullets are known for never missing their mark"

In the words of the clutz Vash
"HOWDY MISS whats a pretty little thing doin out here theres lots of danger and ill be more then happy to be a body guard uh huh"
 
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Nice planet you have there. I think if you're going to give the effect to Vash that he's moving really fast, the three images you have there could be spaced at least just a bit more apart. As always, your work is great, but with the mod, are you going to have two completely different versions, or just a crappy HL2 version? I'd cut out HL from the mod aspect, and focus only on HL2.
 

eot156

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Um, I am actually doing the coding for the mod myself. Im starting the coding, but once the HL 2 sdk is released we gonna recode, and redo all the graphics. So its gonna be HL2 mostly.
 

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