To go boldly where no modeler has gone before.... WIP

jp

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Well i am sure modelers have done this before but i like that title =P











Well i was just practicing and figuring things out more a bit, and i made this, using a (very blurry :p ) enterprise refference...

Heh allways wanted to do that, so what ya guys think? any sugestions how to make it better? coz i know its not good, but at least i am improving a little.

3dsmax is really an awsome program, its fun ^^

Now to find out how to skin it, i would love to see the final in the game "freelancer" as a custom model :) , but i need help with that. :)

So, C&C are very welcome... its still a heavy WIP.
 
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it's Rather Simple, but i dont' really see any problems with the mesh except the count may be a bit high but never the less it looks like the enterprise.
 

jp

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TeKNiK said:
it's Rather Simple, but i dont' really see any problems with the mesh except the count may be a bit high but never the less it looks like the enterprise.
Yeah i know its rather simple.... but hey i have to start somewhere, i am a n00b ya know :p

heh, but good to know it LOOKS like the enterprise, about the poly count, yeah i know its a bit high, the engines could use less i gues.
 
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Hit me up on msn sometime and i'll see fi i can give you a hand :)
 
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It looks legit to me, just needs a skin now.
 
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hey its pretty good, as long as it looks like the damm ship its fine for me :p
 
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looks good, it looks like the ship, so thats fine with me :p
try add a bit more detail to it, because it looks very simple, yet very nice right now.

good job
 

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