Source: http://www.firingsquad.com/news/newsarticle.asp?searchid=12936Many of you may have enjoyed the great free single player-multiplayer add-ons for the original Half-Life called They Hunger, a zombie filled first person horror action game that were developed by Neil Manke and Einar Saukas. The two men released three chapters of They Hunger (they are generally considered to be the best third party single player add-ons for Half-Life) along with a deathmatch mod for the game several years ago. Howeve, you may not be aware that for a long time now both men and a small dev team called Black Widow Games have been working on They Hunger: Lost Souls, a new stand alone horror-action game that uses Valve's Source engine. They first announced their plans to the public about a year ago but have remained silent about the status of the game for the past several months. Today, we have some exclusive new screenshots for They Hunger: Lost Souls along with a new update on the game from Einar Saukas. Saukas told us that part of the reason for the lack of new info and screenshots for the game is that the team wants to keep the mystery of what happens in They Hunger: Lost Souls and not reveal too much beforehand. They also are a small team and would rather work on finishing the game rather than do a lot of advanced publicity. However they have graciously given us an update on the status of the title. Here is a snip:
"The game is now very close to release. From our previous screenshots, you can see the biggest issue we had was the lack of proper zombies. We were using "placeholder" models as temporary replacements for zombies during most of the development process, so we could continue working on other areas while we didn't have enough people to model and animate new zombies. But in the last few months we were able to focus on the game pending issues, especially additional models and animations. You can see the difference in these latest images.
Our work is concentrated now on game improvements overall. There isn't much left to do, but the game still needs lots of small details and tweaks that are very time consuming. We understand our fans are anxious to play it, but after about 2 years of development, it doesn't make sense to rush its release now and sacrifice quality, when the game is so close to be finished. We still don't have an official release date, but we can say it will be "very soon".