Cunning as Zeus
Banned
✔️ HL Verified
💻 Oldtimer
- Joined
- Nov 23, 2003
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I'm arguing that regeneration would ruin the game for pros, which would inevitably ruin the game for noobs. If I'm able to run away, and regenerate my hp, it's going to take someone significantly better than me to take me down. Otherwise, the fight will last forever.
Take the idea to the pub, and noobs don't stand a chance if there's even one good player who has a brain. He's just going to kill everyone, heal himself, and by the time the server changes to the next map, he'll be 500-0.
And now you want to add fatigue, which seems like another way to punish pros for being better than everyone else. We don't need fatigue. Hell, we don't even need stamina, but the team needed a way to make it easier to fight someone who teleported a lot. Adding stamina is easier than expecting people to, you know, learn the game and get good enough at it that they'd be able to hold their own. You guys can keep trying to add **** to a broken system, but the end product isn't going to be any better than it is now.
Take the idea to the pub, and noobs don't stand a chance if there's even one good player who has a brain. He's just going to kill everyone, heal himself, and by the time the server changes to the next map, he'll be 500-0.
And now you want to add fatigue, which seems like another way to punish pros for being better than everyone else. We don't need fatigue. Hell, we don't even need stamina, but the team needed a way to make it easier to fight someone who teleported a lot. Adding stamina is easier than expecting people to, you know, learn the game and get good enough at it that they'd be able to hold their own. You guys can keep trying to add **** to a broken system, but the end product isn't going to be any better than it is now.