look, One model is not a way to start a mod, think in the future, how old are you, chances are, you or some of your team mates will be going to colledge soon, time is an issue in colledge.
You need a strong coder to make any mod.
Torque engine requires you buy it, or mod the crap out of tribes 2
As far as i have heard, from a few friends who work on t2, Modding it takes an ass load of work, and starting from scratch on the torque engine is enough to drive a good coder insane
This is gonna take atleast 2 years to do, unless you all work all summer with no breaks.
Dont get me wrong, i am a huge zelda fan, but you have no clue what your jumping into.
Look at SOS ... BFP ... ESF
all of these mods, mind you these are the few out of hundreds of dbz mods that failed, think how long they have been in development. These guys bust their *******s to make a game, That most likly wont be done for another year or two.
I am not saying to stop, Im just trying to let you know how much work your jumping into, and some possible problems that may jump out at you.
I wish you the best of luck man, i really do. But i dont think your mod is going to last very long. A community wont do anything if you dont have a highly dedicated dev team.
I hope you can prove me wrong.
*edit* Uh, you modeled the belt wrong, if your goin for accuracy,
and that model in the screen shot is probly like a 2500-3000 poly model
It just has a highly detail skin.