Speaking of the fastest days, the only screenshots I found of early internal development about half a year before 1.2's release:
- The new teleport was first being implemented, fun first bugs:
- When advanced melee was nothing but the two models "sticking together" and holding down left click to throw them.. the throwing bit often didn't work >_> so all we had left was two models with superglue between them:
- I can't really remember when this occured, I think this was around the time harS was fiddling with the tree models having bounding boxes to make them bleed (masta's insatiable hunger for more blood ordered harSens to do this >_>). This one is particularly funny since the animation was fudged up too:
I wish I had more screenshots of internal mess-ups
, but unfortunately I never thought of taking and storing them just for fun.