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Teleporting Attack show at the end of the game
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Well there was a Link but as you are makeing a Kamehameha you Teleport and then Blast him From Behind... What do you mean?
Yea... To bad that in ESF you can hurt you self with your own attacks. If you blast him from behind with a kamehameha you will probably end up dead too. But bots usually do that to me in ESF 1.2.3 and I have no idea how.Well there was a Link but as you are makeing a Kamehameha you Teleport and then Blast him From Behind
the bots i never seen them do that yetYea... To bad that in ESF you can hurt you self with your own attacks. If you blast him from behind with a kamehameha you will probably end up dead too. But bots usually do that to me in ESF 1.2.3 and I have no idea how.
Play against Goku and try to blast him while he charges his Kamehameha. He will just start teleporting around the map while still charging it.the bots i never seen them do that yet
Im pretty sure that in the OB, if a beam is strong enough to kill the enemy, they get vaporised and the beam continues to travel. So you wont hurt yourself if the attack could actually kill them.Yea... To bad that in ESF you can hurt you self with your own attacks. If you blast him from behind with a kamehameha you will probably end up dead too.
Goku when he is in SSJ form can charge an attack and teleport. Thats as close as youll get to such a thing.the bots i never seen them do that yet
Yes well those games are based on 2D fighting physics not a fully 3D movement system like FPS games that ESF is based on.not if both charicters can do it. other dragon ball z games impliment an at time auto counter teleport. i like that, its very frieza sagaish. somone dodges and end up behind the other guy but before they ht them with the haymaker (usualy) the other person dodges them and does the same move, later on ppl just keep teleporting around each other over an over till somone gets caught. or they stop teleporting for a second to do the "super fast punch kicking" thing
I think if you could teleport through people then this would work. The only problem with teleporting to counter is that the player is an obstacle and thus you need two teleports to move exactly behind them like in a 2D game.Yes well those games are based on 2D fighting physics not a fully 3D movement system like FPS games that ESF is based on.