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- Jan 2, 2003
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well despite the great idea of having this for a trail affect, but dont you think that the servers will lagg more?
There are also some people that have teleport bound to a key 6 times like a newb.
Also there are more people that have bound this to a mouse wheel.
i think that for the trail of the teleporting image, they only show up every 2 seconds once you hit teleport, or it might cause some server crashes or lagg issues.
Before ive been this kinda of stuff where a player would lagg out in s2k_greattournament in 1.0 that the player would show up as what looks like the trail image of the teleport thing, but instead just standing there, even after the player has left.
Ive failed to see this happen in 1.1 so far, but just think of adding a cvar for the trails to turn them off or another cvar to tell in seconds when to do it.
other wise, Great!
There are also some people that have teleport bound to a key 6 times like a newb.
Also there are more people that have bound this to a mouse wheel.
i think that for the trail of the teleporting image, they only show up every 2 seconds once you hit teleport, or it might cause some server crashes or lagg issues.
Before ive been this kinda of stuff where a player would lagg out in s2k_greattournament in 1.0 that the player would show up as what looks like the trail image of the teleport thing, but instead just standing there, even after the player has left.
Ive failed to see this happen in 1.1 so far, but just think of adding a cvar for the trails to turn them off or another cvar to tell in seconds when to do it.
other wise, Great!