Um whoever wrote that long thing, doesn't seem to be addressing the topic at all. The point is, if more transformations are added, going SSJ3 would bring your PL much higher than the average, thus causing unbalance. But I don't think that will happen. What they could do is create blast radius caps for each beam, so that they can't go beyond a certain size, but perhaps can still do more and more damage as PL increases, as they do now. Also, maybe they could add some sort of feature where the players are separated out. Already weaker players are barely visible on the scouter to strong ones, maybe they could be eliminated entirely at a certain point. For example, you go SSJ3, obviously no one stands a chance against you anymore (except others at that level), so maybe you can no longer see or attack people who are still at normal level until they ascend. That way there are different levels of play, so the elite players, after owning the n00bs, go to the next level and start fighting each other with their high-powered attacks, and don't always just slaughter n00bs and people who just joined. Suggestions?