Force Pit Member
- Joined
- Nov 29, 2005
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CONCEPT
I got this idea from the "Marvel vs Capcom" series, or other fighting games that use the same concept. Every character will have a special meter, just like the ki and powerlevel meters. As you fight, this meter will build up over time, and when it is full, you will be allowed to pull of a special. After the special is performed, the meter will reset back to 0, and the player will have to build it back up again.
HOW IT WILL WORK
Every character will have their own special move, and depending on the special, some character's special meters will build up faster then others ( I got this idea from the "advance wars" series on the game boy). This will give each character unique advantages, and lets players turn the tides on a battle. I also think it would be a good idea that specials dont drain from ki/stamina because the move can only be performed once.
Like mentioned before, each character will have their own special. Here are the specials I thought of for the characters in the game. (These specials can be rearranged between characters if necessary.)
CHARACTER SPECIALS
1) Goku will have an instant transmission move. Basically this will work like a super teleport, and can be followed up with a strong basic melee attack.
For the animation, Goku will bring up his hand like the show, and will then perform the move.
Since this move is a pretty basic one, Goku's special meter will build up faster then other characters.
I got this idea from the "Marvel vs Capcom" series, or other fighting games that use the same concept. Every character will have a special meter, just like the ki and powerlevel meters. As you fight, this meter will build up over time, and when it is full, you will be allowed to pull of a special. After the special is performed, the meter will reset back to 0, and the player will have to build it back up again.
HOW IT WILL WORK
Every character will have their own special move, and depending on the special, some character's special meters will build up faster then others ( I got this idea from the "advance wars" series on the game boy). This will give each character unique advantages, and lets players turn the tides on a battle. I also think it would be a good idea that specials dont drain from ki/stamina because the move can only be performed once.
Like mentioned before, each character will have their own special. Here are the specials I thought of for the characters in the game. (These specials can be rearranged between characters if necessary.)
CHARACTER SPECIALS
1) Goku will have an instant transmission move. Basically this will work like a super teleport, and can be followed up with a strong basic melee attack.
For the animation, Goku will bring up his hand like the show, and will then perform the move.
Since this move is a pretty basic one, Goku's special meter will build up faster then other characters.