New Member
✔️ HL Verified
💻 Oldtimer
So I played ESF and this time around I was looking for glitches and things that need to be changed.
- Animation when recovering should be changed and lined up with the sound as the sound is off as of right now
- Animation of Ki blobs firing out of hand is off
- Throws need to be changed. As of right now, they are extremely cheap
- Explosions by Ki blobs needs to be different, something for eye candy
- Swooping while firing ki blobs/generic balls should be implied as it would give it more of a DBZ feel
- When a character is damages with a beam or energy ball, rocks come off them
- Glitch: With most, if not all maps, feet and hands go into the ground
- Glitch: When standing at the edge of the map, the map becomes transparent and you can see through the walls
- Glitch: Sometimes throws go longer then it is allowed. I grabbed a bot and used all of my energy and still continued to spin around and around until I let the button go
- Glitch: When shooting a beam downwards, the beam shoots down but the character does not match up with the beam.
Im sorry if I have repeated any ones that have already been said. Feel free to add on to this list.
- Animation when recovering should be changed and lined up with the sound as the sound is off as of right now
- Animation of Ki blobs firing out of hand is off
- Throws need to be changed. As of right now, they are extremely cheap
- Explosions by Ki blobs needs to be different, something for eye candy
- Swooping while firing ki blobs/generic balls should be implied as it would give it more of a DBZ feel
- When a character is damages with a beam or energy ball, rocks come off them
- Glitch: With most, if not all maps, feet and hands go into the ground
- Glitch: When standing at the edge of the map, the map becomes transparent and you can see through the walls
- Glitch: Sometimes throws go longer then it is allowed. I grabbed a bot and used all of my energy and still continued to spin around and around until I let the button go
- Glitch: When shooting a beam downwards, the beam shoots down but the character does not match up with the beam.
Im sorry if I have repeated any ones that have already been said. Feel free to add on to this list.