Hi...
don't think this is some kind of n00b-post... it isn't (so do I hope )
I've just tested the beta 1 and I love this mod. Cause I'm mapping since 3 years, I thought why not make a map for esf ?
The first striking thing I found ist that the player size is really small (about 16 units I think) but I think this is wanted.
So I started to map and built some doors, which had a height of min. 32 units. Because your player_start point entities are really small, I thought it would fit. It should fit. In game, the player was as big as in the editor, but it was like a kind of flying over the floor (fly mode was not activated) and I tried to walk through one of the doors. I couldn't because the player size (I don't know how to describe) was standard half-life size, only the player model in it was smaller. At all there didn't fit anything.
another striking thing was that I placed info_player_start and info_player_deathmatch on my map. When I spawned, I just couldn't move. One klick on the [R]-Key let me get out of it.
Then I tried to use clip brushes in my map. I don't know if this doesn't work correctly because of your code or because of my compilers (I didn't have any compile-error).
I hope that you are able to understand my problems. I'm sorry for wrong spelling or grammar - I'm german...
thanks for help
-LeJean-
don't think this is some kind of n00b-post... it isn't (so do I hope )
I've just tested the beta 1 and I love this mod. Cause I'm mapping since 3 years, I thought why not make a map for esf ?
The first striking thing I found ist that the player size is really small (about 16 units I think) but I think this is wanted.
So I started to map and built some doors, which had a height of min. 32 units. Because your player_start point entities are really small, I thought it would fit. It should fit. In game, the player was as big as in the editor, but it was like a kind of flying over the floor (fly mode was not activated) and I tried to walk through one of the doors. I couldn't because the player size (I don't know how to describe) was standard half-life size, only the player model in it was smaller. At all there didn't fit anything.
another striking thing was that I placed info_player_start and info_player_deathmatch on my map. When I spawned, I just couldn't move. One klick on the [R]-Key let me get out of it.
Then I tried to use clip brushes in my map. I don't know if this doesn't work correctly because of your code or because of my compilers (I didn't have any compile-error).
I hope that you are able to understand my problems. I'm sorry for wrong spelling or grammar - I'm german...
thanks for help
-LeJean-