Well the game is great, only a few minor annoyances this year.
I've already unlocked unlimited CAW experience and have been creating wrestlers like crazy. They look INSANELY good; also on Xbox360 you can use the dpad to move sliders in increments, so you don't have to struggle to get your slider on an even number like in the past.
This game has the best create an entrance feature ever made, period. It plays in real time on the screen while you edit it; you can fully control all pyro and camera angle changes, as well as time them manually with the press of a button.
Ultimate Control moves are great--a little odd, cause some guys do strange ones they never did, but movesets matter little since you can edit any wrestlers' moves in the game.
The Royal Rumble's 'ring out' meter has been greatly improved.
All reversals are much more realistic now. Also grapples have an infinite reversal system--they are harder to pull off, but if you do, you actually can do a move, rather than having canned reversal animations.
Collision detection is much better, too--when a guy makes contact with your leg, for example, your superstar will react accordingly, even if the move didn't properly connect (i.e., a missile dropkick to the back of the head will make the person grab the back of their head even though the move is meant to be a facing one).
Overall the matches have a much more realistic pace. People ***** that the AI hasn't been improved but in all honesty it has; tag partners seem to help out more in pin or submission situations, the computer will vary it's ultimate control moves to confuse you and make them harder to reverse, and they will reverse early match finishers pretty often too--forcing a more real pace and timing of when to execute the finishing moves.
There are a number of ways to "KO" (read: kill) your opponent in the parking lot brawl.
All of the wrestlers are sized MUCH more to scale; Rey Mysterio is only up to the Great Khali's stomach, etc etc.
Created wrestlers, while in the ring, are nearly indistinguishable from the true ingame superstars. Super high resolution textures and many more custom color options, along with the new "stylize" feature for clothes and hair, lets you create these incredibly gorgeous, super-detailed characters. All textures look incredible--no more blurry, blocky crap.
I have only a handful of gripes--only one of which is noteworthy. The main point that kind of bugs me is the new ladder match AI. The match itself is cool as hell and playing it against live opponents is great--but the computer is capable of impossible feats that make it very frustrating (i.e. they have some type of magic superplex they do to you from almost anywhere in the ring, it instantly throws you off the top even if they aren't on the ladder with you). A lot of the movesets seem to be kinda cheesy this year--they've reached a point where the wrestlers are able to do many more moves than their real life counterparts actually use, which results in a lot of generic holds and stuff. But again, these can all be edited, so it's not bad at all. One of my other main complaints is Khali himself--for some reason they decided to make him nearly invincible, as he is immune to many clotheslines and even the infamous finisher-preceding toe kick. It takes a very creative player to beat him!
I haven't even scratched the surface of the stuff in this game in this post but those are some of the highlights (XB360 of course). I haven't even tried to play online yet but I bet that is incredible too.
I love you, Microsoft.