Simple Render Thread.

which?

  • Dragonball Z Budokai

    Votes: 31 96.9%
  • Socom: U.S. Navy Seals

    Votes: 1 3.1%

  • Total voters
    32
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Mad_AxMan said:



=o

good work there knicky. did you use a bump map for those details, or did you model it all? if you modeled it all, can i suggest learning about bump maps before putting it into a game? =]
Looking really nice there Lee =D
made a small drawover, you over defind the pecs and abs in my opinion, and needed a little more highlighting in some areas.



You're getting better man =) remember, rough brushes on low opacity then erase with soft brush on low opacity =] gives nice results.
 
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ok...umm this is a model i rendered yesterday.....the detail stuff is al normal mapping, but there are some errors on the normal map...at the feet..between the fingures on the hand..and behind the ears... i used max to generate the map,......

could some one teach me how to not get these errors?....i figure that i could edit the normal map in photoshop..but is there a better way to do it?

also...could some body teach me how i would go aobut bringing a model in to a game. >_> i've never accually done that part myself....

also,..what game support normal mapping?

Low Res


High Res = about 548 000 polygons
 
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dale_22x said:
ok...umm this is a model i rendered yesterday.....the detail stuff is al normal mapping, but there are some errors on the normal map...at the feet..between the fingures on the hand..and behind the ears... i used max to generate the map,......

could some one teach me how to not get these errors?....i figure that i could edit the normal map in photoshop..but is there a better way to do it?

also...could some body teach me how i would go aobut bringing a model in to a game. >_> i've never accually done that part myself....

also,..what game support normal mapping?

Low Res


High Res = about 548 000 polygons
Uh... not sure if I would like looking at that in a game ^_^;
But it looks good
 
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sure would be funny tho....having a naked guy randomly running around with a gun...

but yea..he isn't finished....that render is jsut to test the normal map....i plan to delete most of his body later and add some cloths...
 
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LOL
Or you can add clothes separately. And for a death animation you make all his clothes fly off.
 
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Image spam!



this is a quick skin so pay no attention to it, but to the colors ;)

lame :p cool combos though

Black goku, looks kinda cool


this is cool too.


GT/end of DBZ, original ;)

wich one do you like best?
 
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Nice Gokou model, It's good to see a Gokou model with a different outfit.
 
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pfft, giev me renders without any clothes plz

looking good though, could do with a little more form to his legs, seem a little too skinny, i suppose the chestplate could do with tarting up too ;o
 
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._. so many fold on the trousers... who cares, nice progress.

Shady... why do you do so many combos? also your skin ooks blury >_<
 
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mkay, try
question 1: Why so many combos?
ShadyD said:
wich one do you like best?
question 2: Skin looks blurry >.<
ShadyD said:
this is a quick skin so pay no attention to it, but to the colors ;)
ty x-boy, old goku was getting.. old.. XD
 
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k <_< the shoulders of your goku are to big and also strange =P

 
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Tryforce said:
k <_< the shoulders of your goku are to big and also strange =P

What, no ass?

Nice to see you're modelling again, Tryforce. You really have become a better skinner.

@ ShadyD - That looks really nice. I'd like to see it finished. There should be some changes in the model structure though, fix the shoulders as Tryforce said and widen the torso a bit. He looks too skinny to have those kid of muscles on his arms.
 
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yup im skinning it. thats right, but i wanted to say that i´ve never been a real skinner, i just skinned soething and stopped it .

 
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Very nice try, give us a high quality render?

*fixed shoulders and torso
*skinned torso a little
 
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Shady ._. the skin skinn looks neat... but the face looks soo fat , truelly. thanks anyway.


like you wished
 
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fair warning, though i personally dont agree with thus rule.

there is technically a rule against nudity on 3d models, and yours is dangerously close (if not already) in violation of that rule.

if your going to keep going "south" on that model, put some shorts on him or something,
 
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strange ._. a warning wich you dont agree urself... i specially didnt modeled and skined the pelvis because of this rule and i still cant skin on? omg i feel with Jbskoma, but owell... shorts can be added thought.

why you didnt told me it while i was modeling this model ._.
 

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