Simple Render Thread.

which?

  • Dragonball Z Budokai

    Votes: 31 96.9%
  • Socom: U.S. Navy Seals

    Votes: 1 3.1%

  • Total voters
    32
New Member
✔️ HL Verified
💻 Oldtimer
Joined
Nov 14, 2003
Messages
3,974
Best answers
0
okay so after deciding i wasn't feeling the whole pushup bra look, i've decided to go with a little more conservative upper body option. this will likely be the final revision of what her undergarments will look like (style wise).

 

D2

Polygon Pusher
✔️ HL Verified
Joined
Jul 13, 2004
Messages
242
Best answers
0
Location
't Zand - The Netherlands
@the Dude, cool robin! his hands freak me out a bit tho, might be the thumb angle.
@Gir, Good choice, let em hang loose! ;)

Anyways I Did some more tweaking and decided to go 720
Givin the metal a touch of frost.


More comin soon
 
New Member
✔️ HL Verified
💻 Oldtimer
Joined
Nov 14, 2003
Messages
3,974
Best answers
0
test bake of normalmaps and AO only


only 6,468 triangles :D
 
2D/3D Artist
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Apr 28, 2003
Messages
2,999
Best answers
0
Nice stuff going around here!

Haven't posted here in a while.
So I thought I should finally get into digital sculpting seriously... for once...
Tried Zbrush before and it's just plain annoying for me.

Autodesk Mudbox is the way to go for me.

Here's my first sculpture, which is rather simple and with very basic texturing:



After that I started on a more serious sculpture of Scorpion from MK:




I'm not really happy with the neck and torso, as it wasn't my initial focus, but I'll get to some serious body sculptures later on.

Anyways, didn't realize digital sculpting could be this much fun!
Gonna do some basic texturing on Scorpion tomorrow, and see how that goes. =)

Damn, it's good to post here again. :p
 
New Member
Joined
Sep 14, 2003
Messages
961
Best answers
0
Location
England
just some material tests on the bust, trying to figure out which goes best

 
Active Member
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Jul 14, 2002
Messages
8,229
Best answers
0
Location
December
Long time, SV!

I'm really liking your progress in Mudbox, it all looks really good! My only recommendation is to add a little more depth/detail to the laces (or whatever they are) on Scorpion's suit.
 
2D/3D Artist
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Apr 28, 2003
Messages
2,999
Best answers
0
Thanks!
Just practicing on heads for now, since working on fabrics takes a little more out of me.

I'll make the whole body eventually. Maybe even do the whole thing from scratch from Max to Mudbox.
This was just a practice from the base model Mudbox offers.


 
Active Member
✔️ HL Verified
💻 Oldtimer
Joined
Feb 12, 2007
Messages
1,329
Best answers
0
Location
Spain/Andalucia/Granada
Thanks!
Just practicing on heads for now, since working on fabrics takes a little more out of me.

I'll make the whole body eventually. Maybe even do the whole thing from scratch from Max to Mudbox.
This was just a practice from the base model Mudbox offers.


http://wantonhubris.com/blog/wp-content/uploads/2011/02/BaseMesh.png
very nice done Sv , i always love your works, also zbrus is to hard for sculpis but you could try this program is like zbrus but more easy and simple Sculptris Alpha 6 and is free.
 
2D/3D Artist
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Apr 28, 2003
Messages
2,999
Best answers
0
Thanks guys! Yeah, it's been a while. :p
Getting older has it's "perks"... =/ like time, vanishing right in front of you, as if it was never really there...

Anyways:



Just a rough layout for the texture.
Now I just need to really get into detailing, which is going to be time-consuming-like fun.
 
2D/3D Artist
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Apr 28, 2003
Messages
2,999
Best answers
0
Thanks guys!

My intuos4 has just arrived! Should be much more fun (and freakin' easier) now. ^_^
Had to deal with Graphire4 XL up until now, which isn't bad, but I had to use my mouse a LOT... which isn't ideal.
 
New Member
✔️ HL Verified
💻 Oldtimer
Joined
Nov 14, 2003
Messages
3,974
Best answers
0
hey SV, long time no see, good stuff so far!

did you make sure to press "p" within z-brush to enable perspective mode?
 
2D/3D Artist
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Apr 28, 2003
Messages
2,999
Best answers
0
Thanks man! Been a while. =)

I'm using Mudbox right now. ZBrush kinda game me a tumor trying to get around it...
I heard Mudbox gives the same results and has a more friendly interface, so I jumped into it. Don't know if they really are the same though... =P

Slight update:




Huge res version:

http://img51.imageshack.us/img51/4936/scorpionwip.jpg
 
Active Member
★ Black Lounger ★
✔️ HL Verified
💻 Oldtimer
Joined
Jul 14, 2002
Messages
8,229
Best answers
0
Location
December
Awesome job, SV! I'm really loving the details on the face and mouth plate. Can't wait to see more!
 
Super Saiyan Dabura
✔️ HL Verified
💻 Oldtimer
Joined
Oct 31, 2003
Messages
1,738
Best answers
0
Location
on my gf's breasts
yeah can't wait to see more.. to see more boobs (lee) and moar other stuff!
 
New Member
✔️ HL Verified
💻 Oldtimer
Joined
Nov 14, 2003
Messages
3,974
Best answers
0
heh... no boobs this time, just working on textures:


 
Red Saiyan Mod
★ Black Lounger ★
✔️ HL Verified
🚂 Steam Linked
🌟 Senior Member
Joined
Apr 29, 2002
Messages
734
Best answers
0
Location
Florida
Welcome back SV! Your Scorpion model screams badass! I love it!

Alrighty_Gir, your bald lady is freakin me out.
Still its a solid model. You can tell a lot of work went into it so far.
Her arms seem a bit too long. Could just be the angle though.
 

Users who are viewing this thread

Top Bottom