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Nice dude! I can't even think of any words to put how great this is! I'm hoping to see more stuff from you in the future :D .
 
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^_^ i like it. nicely done. :yes:
 
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:eek:

You don't have to tell me twice! I'm sticking em both in ASAP =]

Great work, Volsung, keep it up, m8!
 
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Nice dude! I can't even think of any words to put how great this is! I'm hoping to see more stuff from you in the future .
Thx^^ But you’ll see they’re full of errors...

The future? Well I’ve got my own project, this model was a kind of holliday, so i’m not supposed to make anything else...
But as someone asked on the TS forum, i’m planning to convert some Half life model to TS since it’s easy, and quick...(Such as Solid snake, lara croft...)
 
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When I looked at the model on HLMV I saw a mistake on his right hand finger it looks like a vertex was stretched I try fixing it on Ms3d but on ms3d it showed it perfectly I could see the mistake only on HLMV.When I decompile it to fix it it didn't show the error anymore.I exported the model compile it and still look like a vertex stretched out of his finger.
 
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Your model is really cool!!!!!!!!!!!!!! :yes:
How do you do that with the eye- laser in his hands?
 
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Volsung said:




Far (really far^^) from perfection^^ but still fun…

Mirrors largely appreciated

http://shinvolsung.free.fr/esf_ts.htm
I thought his outfit would be white in TS. That would make him stand out a lot and i think thats what TS needs cuz every model has a suiite that is blue or black. So with white outfit for Setsuna i think that would be an awsome model. No doubt ill still get it but im not on the right cpu right now..Im on a laptop >_<. Dont like laptops.. ;( But its good enough. BUt other than that i love ur model. YOu are da greatest. LOOK OUT SMO!!! :shocked: lol jk. But you are a great great modeler. ^^
 
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No, i means the Eye- Laser- Attack from Piccolo! He get a "Laser?" from the left hand to the right, and than he shoot from both hands...... How do you do that? o_O
 
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Hey did my solusion fix your problem?

P.S. I'm killa
 
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Hey did my solusion fix your problem?
P.S. I'm killa
Nope it wasn't that.

No, i means the Eye- Laser- Attack from Piccolo! He get a "Laser?" from the left hand to the right, and than he shoot from both hands...... How do you do that?
I just replace the attachments in the qc file with hands.
Usually, piccolo antenna's are linked by a 'ray' when this attack is selected


Anyway people, those models are quite bugged you know...
Arms, and legs often flex strangely^^
Thanks anyway.
 
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Well my last post on this thread was off topic

Here's your credit: It's really good I might use it
 
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Since many esf players are also Ts players, I post this (not as a new thread^^)



True^^ converting models with milkshape is easy^^
I even learn a lot with assigning... (Maybe I should'nt have released my setsuna too early...)

This amazing model was made by iso6 ( [email protected] )
I just told him about that conversion.
I think the Panzer cop will rule in TS.
http://volsung.free.fr/tempFiles/Ts_Converted_panzer.zip
 
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Thx for the model Volsung, I can really need it^^
But do you know a Good TS Model site, because I havn´t found anyone... :fight:
 
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very well done on fixing your horrific problem you had with the model warping ^_^

the skin is pretty good, afew odd things about the picture on the bottom left, his neck is just a tad err.. elongated : [

but other than that this model is very well done!

one of the best hair model and skin combo's i have ever seen
 
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mmmk so who does he replace...
Setsuna? He's supposed to replace Piccolo.

:laff: Since I began that post...

I made another model for TS

'Not without incident'


The basic mesh and mapping is riped from some parts of Max payne models.
I edited the mesh (especially the face as you can imagine).
And made the texture (with Max payne basic mapping it was quite easier)
I liked that movie...Since a John Preston was often asked on forum ,I finally did it today.
And, The specialist was made for such a killer.

http://volsung.free.fr/tempFiles/lastcleric_TS.zip
 
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I guess i'll have to post this again since you didn't see it.


When I looked at the model on HLMV I saw a mistake on his right hand finger it looks like a vertex was stretched I try fixing it on Ms3d but on ms3d it showed it perfectly I could see the mistake only on HLMV.When I decompile it to fix it it didn't show the error anymore.I exported the model compile it and still look like a vertex stretched out of his finger.
 
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When I looked at the model on HLMV I saw a mistake on his right hand finger it looks like a vertex was stretched I try fixing it on Ms3d but on ms3d it showed it perfectly I could see the mistake only on HLMV.When I decompile it to fix it it didn't show the error anymore.I exported the model compile it and still look like a vertex stretched out of his finger.
Is it such a disaster?^^
You know it was my first skinning on milkshape, and it's not the only error that you coud find.
 

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