Saiyan blood

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Can som1 pls tell me why the saiyans lose pl when they drop below 10hp. Shouldnt it be the other way around?
Thats my suggestion, the below hp rule is reversed for saiyans.
Cause as it is it makes no sense...
i understand it would be hard to balance but were intelligent ppl lets try to think of one.
For example one idea is once u drop below a certain hp as a saiyan every person u kill or melle u get double or triple the pl from. What do usually get from melle like 5,000-25,000? So make it 10,000 to 50,000 or something
 
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hey thats a pretty sweet idea. hmm another thing could be maybe the saiyans could get an rage button that would boost their pl up? You could even have a scream come from the people who are in rage everytime they swoop or something so players will know theyre just about to die and that theyre a little more powerful. hehe or a desperation attack?? One click of the rage button and the saiyan starts unloadin rezoku style (but bigger) until all his ki is gone, then afterwards he was a hefty stun. Preferable enough that someone would be able to come along and kill him. This could be another one use per life thing, so if they survived they could do the move again? Hmm im not sure how to balance this though. Anyone got some ideas? (Creds to you scooter, i never even thought of the whole saiyan rage thing)
edit, hehe and just now i see the desperation attack thread, *smacks self in head*.
 
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they only gain pl after they recover from the wound, so senzus for a saiyan should make you stronger :)

its either that or when they win a fight
 
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Yeah i know. So by using a senzu when ur below 10 hp ur powerlevel increases exponentially?
And when ur actually at 10 hp nothing happens. Yeah i thought of that too but then ud have people powering up by hurting themselves badly then having a senzu.
I went for my idea cause it still gives the general idea but also gives u an insentive to try to fight while heavily wounded cause if u kill som1 u get a massive pl increase.

hmm on a side note is there a way for normal characters to gain health without senzu's? cause there should be a recover button that works like regenerate but slower (make regenerate faster)
and also recover cant bring u back from below ten only regenerate can...cause below 10 is meant to represent "mortal wounds" i think.
So hows this, make it when saiyans are below 10 hp, they get a slight increase in speed and power (cause its there last stand) but they burn ki like crazy, there hp isnt affected (or perhaps it is if they lose all their KI) but when they kill som1 they get 3x or more experience from it?
I think that would work...
 

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