Considering Nintendo has absolutely no experience in online multiplayer, much less massively multiplayer games, I'd say the likelihood of their developing one is remote to non-existent. If they made one, and planned to release it in the US, they'd be confronted with the same questions Square Enix was: Have seperate worlds for the Japanese and American populations? Integrated? As Final Fantasy XI showed, integrated servers don't work particularly well. In any case, there aren't many successful Japanese MMORPGs to begin with, much less a successful one being made by a company with no experience. But what about the "wonderful licensing material," you might ask. Did that stop SoE and LucasArts, experienced if misguided companies, from butchering the Star Wars license when making Star Wars Galaxies?
In any case, nobody really knows when the Revolution will end up a "success" like the Gameboy and DS, or a miserable flop like the Virtual Boy, Super Scope Six, Power Glove and R.O.B. the Robot. Only time will tell.
Synth said:
I think Nintendo will have the total edge if they pursue the online MMO approach with it's licensess. (Chrono Trigger, Zelda, Phantasy Star, etc)
I'm know the Xbox 360 and have been lately convinced the PS3, is nothing but better graphics with an UI upgrade.
With the nostalgia factor Nintendo can grasp ahold of, along with some integrations of present technology, there is no reason they can't dominate this gen.
This controller shows they aren't afraid to break another barrier, and have the home grown licenses to adapt the controller with.
Apparently you are confused about the nature of licenses. Chrono Trigger was developed and published by Squaresoft, now Square Enix. Nintendo does not have the rights. The Phantasy Star series has been developed and published by Sega/Sonic Team.
Nintendo's intellectual property licenses consist of things like Mario and Luigi, Zelda, Kirby and Metroid.