Return of the Avenger (Naruto Pt.2 Spoilers)

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Modelling Sasuke in his sexy Part 2 self. 800 Poly's so far.

 
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Good start, I like it, but the smoothing groups on the neck are wierd.
 
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Small update, yeah I noticed the weird smoothing group on the neck, fixx0red that.

Thnx Enix :)

 
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Oo coool man!
Coming from you I know it's going to be good! =] keep it up man, it looks great so far, and dont forget the katana! =D
 
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It looks awesome! but is the lower rope supposed be like that on the back, it looks weird, like its not round at all...
 
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It's poop.

Has pretty good posture but you know, being an experienced modeler, That the wires is what matters.
 
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TeKNiK said:
It's poop.

Has pretty good posture but you know, being an experienced modeler, That the wires is what matters.

No! You're POOP! :cry:

haha, don't worry Tekky poo, I'll post some wires veddy veddy soooon


@Jariroth

That's how it's supposed to look.

 
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Actually i meant in the first pic

And for some reason i didn't see the second pic earlier today...
 
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Oo I didnt see it before too...
Only crit from me so far is maybe make the sleeves...thicker, a tad longer, and maybe shape them up a little ^_^

Sweet so far though, lovin.
 
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Loving it so far, suggestion to make the shirt a bit more baggier in the front view since it was slighty baggy at the bottom I believe. Great job
 
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Looks cool very nice so far. ^^
I do hope that you're planning on adding in actual toes though
 
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I'm going to redo the hands and fatten up the sleeves a bit, I'll post some updates tonight.
 
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Ok small update. I re-did the hands, I fattened up his sleeves, and I fattened up his lower jacket.

I'm calling this portion complete, now on to the head!

 
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i wouldn't saw complete, 1 think i see you haven't changed is the legs, they should be more closer together at the top or you could fix that by making the insides of them wider that will work out nice i think..., he has no crotch :p, look good tho i love it...
 
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Finished :)



I'm going to get some sleep. Give me all the crits you guys can think of because tomorrow I am UV mapping and skinning this mofo.

Night!
 
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it?s really assuming to watch this model in flatshade, really digging it. the wires are bit confusing with the overlapping >_<

=9 will wait for the fin line.
 
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Tryforce said:
it?s really assuming to watch this model in flatshade, really digging it. the wires are bit confusing with the overlapping >_<

=9 will wait for the fin line.

Yeah, sorry about the clipping, it's just the stupid renderer "Selection Editor" off of MilkShape 3D. I'll get a better wires shot once I have this hottie UV mapped. :D


Thanks for the crits! :)
 
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Nice!
I think the head is a little too tall but overall that's some fine work. G/J
 

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