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- Feb 9, 2002
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I've got an idea for ESF (duh!)
Ok, listen carefully. Adding something like an anger bar (kinda like the limit bar from final fantasy) and then when a person has hit you enough times, or allies in your vicinity gets hurt, you can do a special attack.
Example 1:
Goku charges at Vegeta, hitting him into the ground. Goku keeps firing generic beams at Vegeta when he is lying on the ground. Suddenly Vegeta stands up, teleports behind Goku and *does a Renzoku firing 12-20 blasts. Goku dies.
* = Where the Anger special comes in.
Example 2:
Gohan meets Vegeta, and Vegeta fires a Gallit Gun on Krillin, who stands a bit away from Gohan. *Gohan cries, and from now on all his melee attacks does 30 damage, and his swoop is much faster, and also, his normal teleports go farther.
* = Where the Anger special comes in.
Great idea or hate-idea? This would of course mean you have to be alive for a while for the Anger bar to recharge. This would balance it out; you can't do it instantly if you get hit for the first time.
Ok, listen carefully. Adding something like an anger bar (kinda like the limit bar from final fantasy) and then when a person has hit you enough times, or allies in your vicinity gets hurt, you can do a special attack.
Example 1:
Goku charges at Vegeta, hitting him into the ground. Goku keeps firing generic beams at Vegeta when he is lying on the ground. Suddenly Vegeta stands up, teleports behind Goku and *does a Renzoku firing 12-20 blasts. Goku dies.
* = Where the Anger special comes in.
Example 2:
Gohan meets Vegeta, and Vegeta fires a Gallit Gun on Krillin, who stands a bit away from Gohan. *Gohan cries, and from now on all his melee attacks does 30 damage, and his swoop is much faster, and also, his normal teleports go farther.
* = Where the Anger special comes in.
Great idea or hate-idea? This would of course mean you have to be alive for a while for the Anger bar to recharge. This would balance it out; you can't do it instantly if you get hit for the first time.