Pixelz doin M0dels! wewt!

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uhm im quit disinspired since a long time and just doing alot of bored shizzle...
well i got a project on work and weelll, y know ill just post any models i wlil do in the next time simply in this thread, im would love to know what you will think of :)

well so heres my first model:

http://s84.photobucket.com/albums/k35/TryForceX/?action=view&current=character.flv

(video; 1,59 mb) may less

Its a design by Zeldalink, i got a polylimit between 3000 and 3500, right now its on 2710 tris, dont wonder, inside of the armor the body still is inside.

Planning on to Finishing it, uvwmapping on a x1024px map and will try to add a normal map with Zbrush2 and for sure a normal texture on it.


comments r welcome!

Edit: a small bugged highpoly pic of the head:
 
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He means the first model in the group that he is making.
 
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looking good bro keep up the good work but make it a little bit more like the refferance picture ;)
 
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meh im not sure about your uhm skirt
nyways
where did your polyflow go!? (on the head atleast)
 
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the flow on the face isnt too great, its very horizontal/vertical, with no real curvature to it. gives it a really unrealistic feel, rather than naturally flowing.
 

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