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uhm im quit disinspired since a long time and just doing alot of bored shizzle...
well i got a project on work and weelll, y know ill just post any models i wlil do in the next time simply in this thread, im would love to know what you will think of
well so heres my first model:
http://s84.photobucket.com/albums/k35/TryForceX/?action=view¤t=character.flv
(video; 1,59 mb) may less
Its a design by Zeldalink, i got a polylimit between 3000 and 3500, right now its on 2710 tris, dont wonder, inside of the armor the body still is inside.
Planning on to Finishing it, uvwmapping on a x1024px map and will try to add a normal map with Zbrush2 and for sure a normal texture on it.
comments r welcome!
Edit: a small bugged highpoly pic of the head:
well i got a project on work and weelll, y know ill just post any models i wlil do in the next time simply in this thread, im would love to know what you will think of
well so heres my first model:
http://s84.photobucket.com/albums/k35/TryForceX/?action=view¤t=character.flv
(video; 1,59 mb) may less
Its a design by Zeldalink, i got a polylimit between 3000 and 3500, right now its on 2710 tris, dont wonder, inside of the armor the body still is inside.
Planning on to Finishing it, uvwmapping on a x1024px map and will try to add a normal map with Zbrush2 and for sure a normal texture on it.
comments r welcome!
Edit: a small bugged highpoly pic of the head: