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Filling up space untill the next page since your post messed up the forums.
 
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this is going to look nice, BUT you gotta hell of a polycount if this is going to be lowpoly. i know that hl can take up to 3000 poly blah but it'd be nice if ya could mangage it to make him about 1200 pc.

well here are sum critz:

u made the tail a lil too far up, just a few inches down and itll look nice,

the back of the head is annyoing me (i mean the green thing that sticks out from side view when u look at his neck),

the nose is still too broad and it seems every face (poly-wise) points at the nose which gives him a strange look.

ps: watch ur model from the bottom, u forgot to delete sum inner faces ;)
 
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..Keh this is my Version of Cell 4 those of u Hoo wont hav HL2 :talk: lol, but yeah iv made this ENtire mdl apart from hands which i took from Cell2 but i shall b doin New hands soon. BTW Ultras Cell is done by both ME and Ultra ho ever this 1 is done by me and i might Relase it 4 ESF ;)

<object id="MS3DViewerCtl" width="400" height="400" classid="CLSID:59131903-4A33-40D5-80C2-5242DD365AB3" codebase="http://www.swissquake.ch/chumbalum-soft/files/MS3DViewerOCX.cab#version=1,0,0,6">
<PARAM NAME="_Version" VALUE="65536">
<PARAM NAME="_ExtentX" VALUE="16007">
<PARAM NAME="_ExtentY" VALUE="12303">
<PARAM NAME="_StockProps" VALUE="0">
<PARAM NAME="URL" VALUE="http://projecttc.halflife.org/cell.msz">
</object>

..I hope u will enjoy 4 it is nearly done ^_^
 
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★ Black Lounger ★
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his legs look a lil bit too far apart
 
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The bottom part of the legs are horrible, no offence. I'd redo those. And yes they are a little to spread apart.



This'll sorta give you an example of what it should look like.
 
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Ya he;s got a point. Model the legs from the picture ultraperfectcell gave you. Then it will be awsome.. and tone down the green abit eh? kind'a bright I think. and make the hip bones higher *on the legs*\

Oh I also think his chest should be more umm.. how do i put it... defined..
 
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★ Black Lounger ★
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gohan those are just colored polys, that aint a skin,
 

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