Perfect Cell SDK

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Lord Killmore nice work
 
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still working on the metal stuff and last skin fixes and started to assign him to 1.2.3 bones ;)
and yeah ill try to make some new anims.its been a long time though since i animated so dont expect to much xD
 
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The .3ds in the SDK doesn't have UV coordinates :(. Can you send it again on msn?

Anyfart, i like your skin so far killmore, the shading on the green parts of the chest especially show his shape pretty well.
 
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hm w00t?
didnt you convert the 3ds files? o_O
or was it someone else o_O
hm ill check it out

*edit*
OMFG xD
im sorry guys i uploaded the older archive xD
OMG xD

gonna update the link in a sec xD

Thx enif for pointing that out xD
 
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*cough*
guess whos ingame? xD



still have to fix the throw animations
meh the esf bones are not so good for this model but oh well it works atleast.
now i just have to wait for Darktooth to make the 1.3 anims so i can convert him for 1.3

guess im close to releasing the 1.2.3. model though xD
 
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looks awesome!

enix, its a problem with Lightwave, you have to import it into ms3d to get the uvwmap first, then you can export the 3ds with the uvwmap for any other application :-\
 
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actually....NO xD
the prob is , i sent enix the OBJ file and he did the Max and 3Ds files but i uploaded the wrong zip file whihc was outdated xD*i said that though xD*
just noticed, hes kinda small ingame have to scale him in HLMV xD
 
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uhm.... still lightwave has the main problem with exporting 3ds files right with uvwmaps, the only way wich seems to fix it is the way with miklshape i wrote upon there, there is no way around it actually.

hope to see it released somehow :D would like to animate abit but own projects are on line.
 
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yhea im playing with the anims at the moment a bit. trying to fix the wing bones n stuff.

well if you export if as OBJ from LW into 3DS max then it works thats how we did it xD
 
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emmm lord killmore i have quest about the game esf 1.2.3 + ECX :D why when i create serv + ecx i press to chose char but i can't play cuz im like a spec allways im in TAB in good team and class NONE :D
-------------------------------------------------

But model is verry good :)
 
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check your options for the change team/class buttons.
lol and why do you ask this here xD and besides that im not a member of ECX anymore xD

Please stay on topic
 
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hey Lord Killmore, one thing before you start anims.

Can you make it so that Cell's hands are a little bent in the ref_grapple anim?
Well since he is taller, his hands wouldnt exactly grapple with a shorter/any other class.
So it should match exactly. If it isnt too much to ask, try making it grapple perfectly with SV's Gohan, if nothing else.
 
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nice nice relase it pliss :p
 
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well here ya go
the SDK of my Perfect Cell model free for you to texture.
check the readme file for my "plan" "
well i could tell it here though xD
i was thinking of using the best skin for the ESF version or make a pack with the 3 best skins later on *if acutally so many ppl will skin it xD*
Oh and pls post your WIP skins in here to keep the forum clean ^^ thx

I hope the UV maps are not THAT crappy since im not so great at doing Maps.
Well can?t wait to see some skins and bring the guy ingame.
i might play with a few custom anims too , who knows xD

Comes with wire and color uv maps*thx to Enix*
including .Obj/.max/ .3ds/ .lwo files
and well here?s the link ^^


Perfect Cell SDK
Can I use it in ECX mode? Cause, it's veeeeeeery cool!
 
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when this model by relase ??
 

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