Mystic Gohan

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If your going to change this model or anything, it's very nice, but I think you should go into a little more detail with the muscles
 
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Nice. Mystic Gohan's eyebrow's should not stick out like Cell's.
 
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i'll say u need to weld the center because it looks like theres a line going through his body.
 
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Thanks for the compliments :)

If your going to change this model or anything, it's very nice, but I think you should go into a little more detail with the muscles
Yeah, I know. I'm trying to model in a fairly correct muscle structure right now.

gj temporal
:D I didn't want to start a new user account reflecting my other name ^_^;

Not bad... I like... but is there gunna be more detail?
Yep, still need to add some details to the upper body.

i'll say u need to weld the center because it looks like theres a line going through his body.
I'm using the mirror geometry function in max, which allows me to look at what's happening on the side of the model opposite of which I'm modelling, which is why I haven't combined the welded halves yet.
 
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Mike88 said:
If your going to change this model or anything, it's very nice, but I think you should go into a little more detail with the muscles
That can be done thru the skin....

Forgot to add >_<... His eyebrow area looks a bit like piccolo..
 
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more like ssj3 without the hair...
and bring the hair a lil to the front...
looks awesome the face looks good too
 
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wow
that looks kick ass
just like in the show...
all very sweet
dont chang a thing(or maybe the rinkles down the legs...look abit wierd..)
 
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what's up with you and rinkles?
hehe...
who's gonna skin it?
 
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Nice model ^_^ This might be a stupid question, but for wich mod is it?
 
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Thanks guys. The wrinkles are there because I'm really impressed with how the modellers in budokai 2 put that kind of detail in their models. Going to have to try a lot harder to capture though.

Nice model ^_^ This might be a stupid question, but for wich mod is it?
It's a new dbz mod for q3, so new in fact that a name for the mod or site has yet to be put up. >_<

o ur using max to do this? that's cool, so is it a mesh or a poly?
Mesh

Added some muscles to the arms. I know that kind of detail can be skinned in, but I'd like to push myself to see if I can do a good job of it. Also pulled down the polycount so that it now stands at 2416

smooth
http://picserver.student.utwente.nl/getpicture.php?id=572716

flats
http://picserver.student.utwente.nl/getpicture.php?id=572720

and cell shading attempt for fun
http://picserver.student.utwente.nl/getpicture.php?id=572723
 
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i'll skin if you want, i improved my skills lately :). and its a very nice model indeed.
 
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what program did you used to make this cel-shading effect?
 
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@ super vegetto: he did the cel shading effect in 3dsm and it cant be exported like that ingame so dont get all excited lol.

Anyway, the model is lookin really good there SA Gohan, and im sure it will look awsome when its skinned. Anyway good luck with it and I hope it turns out good.
 
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oh im not excited...lol..
i know that HL dont support cel-shading effect...
but still it looks cool!
 

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