MS-06 Zaku II for MechMod :O!

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weee!! well, i was bored this weekend so i started a project on my fevourate mech of them all, the Zaku II,
my first pbp mech model, it turned out real good!


render by crackerjack


render by me :eek:


about 4500 poly's means its a detailed model, yet low poly for the max hl2 limit,

Heres the model in ms3d viewer o_O

<object id="MS3DViewerCtl" width="400" height="400" classid="CLSID:59131903-4A33-40D5-80C2-5242DD365AB3" codebase="http://www.swissquake.ch/chumbalum-soft/files/MS3DViewerOCX.cab#version=1,0,0,6">
<PARAM NAME="_Version" VALUE="65536">
<PARAM NAME="_ExtentX" VALUE="16007">
<PARAM NAME="_ExtentY" VALUE="12303">
<PARAM NAME="_StockProps" VALUE="0">
<PARAM NAME="URL" VALUE="http://www.mechmod.com/team/shijing/zakupose1.ms3d">
</object>
 
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★ Black Lounger ★
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that just looks awesome....
 
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dude that owns yur getting reaaaaaaallllly good at modeling m8!
i cant really crit it because its so great gj!
 

CM

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i love you, i really do, THAT IS AMAZING
 
Fumoffu!
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Like I've already told you Shij - absolutely amazing ^^. I really like the way you've made that - especially the hands. :)

Keep up the awesome work.
 
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impressive, i like the rifle that hes holding. exellent work.
 
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OMG gj shijing ur 1 of the best modelers
keep it up i love ur models
 
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im glad people like this, im not gonna skin it, since its not my job, and i basicly suck at it, buut, ima make the zaku 1 and gouf out of this model, since they all have the same body, then onto some of gr00vy's gundam ideas >_<
 
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Looking awsome there man, thats one of the best overall models iv ever seen, since DBZ models dont have much potential for major details, and i just love the look of mechs and such ^_^
 
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Despite its high poly..ness thats one damn nice model!
 
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This is for HL2, so would 3000 polies be within limit, I forget now :(. Anyways nice model :)
 
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hl2 has a poly limit of 7000, since this is 4500, that means its pretty low poly for hl2 o_O
 

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add another 500, HL2 supports 7500 as stated in the VERC collective. i say, even though u have all the detail you can get, perhaps add a moving eyeball thing?
 
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No its goes up to 8000 polys.The information u got it from was wrong-Friend work at Sierra.He knows they just found out that week ago
 

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and your friend never bothered to know that VALVE IS MAKING THE GAME!!!???
 
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moving eyeball glare thingeh? done, i added it before i posted this, its just a small circle in his visor you can move, easy enough,

and about the poly count, who cares? i dont, all i know is mines in the limit, thats all i need to know.
 

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i wanna hug u so tight ull fall down and die, u r truly amazing.
 

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