ray_1301 said:I was thinking the same thing about zbrush,
Yeah...Mad_AxMan said:hahahaha i was thinking the exact same thing XD
Since I'm getting pretty adept with Zbrush2, so if you want, I'll sculpt you a high poly you can use as a Normal map on the cage. Might have to work on the topology a bit since zbrush will **** it up a bit if the topology isn't pretty clean.ray_1301 said:I was thinking the same thing about zbrush, but ive only tried it out once and didnt get the hang of it. Al probally try and learn the program once ive settled back into uni.
Of course al be skinning it, needs a uvmap first tho