Lost in space
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- Jun 7, 2006
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This thread is to post ideas for improvements for 1.3's latest update..
1) Ok the responsiveness of the hits in 1.3 are very off i think this is due to the "Turning Speeds".
Let me explain =O
In esf 1.2 the "angling" turning had it's limit, and they matched the speed of 1.2's swoop allowing responsive/accurate hits. To help you better understand what i mean, When you turn turbo on, it increases the speed you turn times 2.
In 1.3 when things get wierd some times awqward hits happen in situations where i wouldve gotten the hit in 1..... I think to solve the problem i think the "angling/turning" speeds need to be increased to match 1.3's faster speeds.
2) The delay after is back, dunno if it was purposely put there or not =(
1) Ok the responsiveness of the hits in 1.3 are very off i think this is due to the "Turning Speeds".
Let me explain =O
In esf 1.2 the "angling" turning had it's limit, and they matched the speed of 1.2's swoop allowing responsive/accurate hits. To help you better understand what i mean, When you turn turbo on, it increases the speed you turn times 2.
In 1.3 when things get wierd some times awqward hits happen in situations where i wouldve gotten the hit in 1..... I think to solve the problem i think the "angling/turning" speeds need to be increased to match 1.3's faster speeds.
2) The delay after is back, dunno if it was purposely put there or not =(