ok i want to make an aura for wod and i want to make light beams ( modeld ) shoot out of the gound and i was wondering how i could make the botomb realy thick and that the aura gous more and more transparent as it gous to the top
| < transparant
|
|
| < litle les thick example
|
|
| < realy thick
and this isnt for the hl engine so dont say cant do it on the hl engine
pleas help me out im using milkshape
| < transparant
|
|
| < litle les thick example
|
|
| < realy thick
and this isnt for the hl engine so dont say cant do it on the hl engine
pleas help me out im using milkshape