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so i wanna know why is the model (a playermodel) so small when i put it into the map with the env_model enity an how can i correct this.


thx

Snake
 
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You talking about why they are little square entities?? Don't worry, they're supposed to be like that.
 
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no.

i mean, when i have compiled the map. the models are not in the original (real) size. and can i put the models with the cycler_sprite to the map like in counter-strike with the new fgd? so that would be really great!!!
 

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