New Member
- Joined
- Jul 15, 2002
- Messages
- 12
- Best answers
- 0
Modelling Program Features
gmax
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = no
biped animation = no (impretty sure as Character studio costs $$)
bone animation = yes
IK system animation = no (a charatcer studio thing)
good import/export compatibility = good for games
Extras:
Tempest (import map files)
Free
available at http://www.discreet.com
3ds max
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = yes (basic but convenient, mainly for humanoid animation)
bone animation = yes (harder to use than biped, more control for non humanoid projects)
IK chain animation = yes (most advanced system, can use sliders and dummys to animate)
good import/export compatibility = best for other applications, need plugins for games
Extras:
Advanced material editor (multiple default shaders = blinn, phone, strauss, etc.)
Great plugin compatibility (chill skinner, textporter, facestation, afterburn, digimation, shag, etc.)
Character Studio (Group animation, import/export .bip files and .fig files)
expensive
has nurbs/spline modelling
available at http://www.discreet.com
Milkshape 3D
poly modelling tools = yes (very simple)
box modelling tools = yes (very simple)
particle systems = no
rendering system = sort if
biped animation = no
bone animation = yes, but a little clumsy in ms3d
IK chain animation = if only
good import/export compatibility = best for games
Extras:
Free for 30 days
Easy to use
available at http://www.milkshape3d.com
Maya
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
uses nurbs
very expensive (except when they have deals going on)
available at http://www.aliaswavefront.com/en/Wh...oln_intro.shtml
Lightwave
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
very expensive
good material editor
realistic look to models
uses nurbs
group animation
available at http://www.lightwave3d.com
Cinema 4D
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
quite expensive
plugin creating SDK comes with
available at http://www.cinema4d.com
Rhino 3D
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = yes
biped animation = no
bone animation = np
IK chain animation = no
good import/export compatibility = yes
Extras:
not expensive student version
trial versions
runs on low system specs
has nurbs capability
available at http://www.rhino3d.com
Wings 3D
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = no
biped animation = no
bone animation = no
IK chain animation = no
good import/export compatibility = only to rendering programs
Extras:
Free
available at http://www.wings3d.com
Bryce 3D
poly modelling tools = no
box modelling tools = no
particle systems = no
rendering system = yes
biped animation = no
bone animation = no
IK chain animation = no
good import/export compatibility = no
Extras:
used only to make landscapes
cheap
available at http://www3.corel.com/cgi-bin/gx.cg...&id=CC1M72VRBAC
I hope this clears thing up for many people
if theres anything u think i should add to these lists, just post here and ill edit it in!
If this could be made sticky, it would stop a lot of newb posts
PLZ MAKE THIS STIVKY!!N00BS WILL LOVE IT!!! THIS WILL LWER POST ON WHAT MODELS TO USE AND ****
__________________
SSJ4Vegeta
gmax
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = no
biped animation = no (impretty sure as Character studio costs $$)
bone animation = yes
IK system animation = no (a charatcer studio thing)
good import/export compatibility = good for games
Extras:
Tempest (import map files)
Free
available at http://www.discreet.com
3ds max
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = yes (basic but convenient, mainly for humanoid animation)
bone animation = yes (harder to use than biped, more control for non humanoid projects)
IK chain animation = yes (most advanced system, can use sliders and dummys to animate)
good import/export compatibility = best for other applications, need plugins for games
Extras:
Advanced material editor (multiple default shaders = blinn, phone, strauss, etc.)
Great plugin compatibility (chill skinner, textporter, facestation, afterburn, digimation, shag, etc.)
Character Studio (Group animation, import/export .bip files and .fig files)
expensive
has nurbs/spline modelling
available at http://www.discreet.com
Milkshape 3D
poly modelling tools = yes (very simple)
box modelling tools = yes (very simple)
particle systems = no
rendering system = sort if
biped animation = no
bone animation = yes, but a little clumsy in ms3d
IK chain animation = if only
good import/export compatibility = best for games
Extras:
Free for 30 days
Easy to use
available at http://www.milkshape3d.com
Maya
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
uses nurbs
very expensive (except when they have deals going on)
available at http://www.aliaswavefront.com/en/Wh...oln_intro.shtml
Lightwave
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
very expensive
good material editor
realistic look to models
uses nurbs
group animation
available at http://www.lightwave3d.com
Cinema 4D
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
quite expensive
plugin creating SDK comes with
available at http://www.cinema4d.com
Rhino 3D
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = yes
biped animation = no
bone animation = np
IK chain animation = no
good import/export compatibility = yes
Extras:
not expensive student version
trial versions
runs on low system specs
has nurbs capability
available at http://www.rhino3d.com
Wings 3D
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = no
biped animation = no
bone animation = no
IK chain animation = no
good import/export compatibility = only to rendering programs
Extras:
Free
available at http://www.wings3d.com
Bryce 3D
poly modelling tools = no
box modelling tools = no
particle systems = no
rendering system = yes
biped animation = no
bone animation = no
IK chain animation = no
good import/export compatibility = no
Extras:
used only to make landscapes
cheap
available at http://www3.corel.com/cgi-bin/gx.cg...&id=CC1M72VRBAC
I hope this clears thing up for many people
if theres anything u think i should add to these lists, just post here and ill edit it in!
If this could be made sticky, it would stop a lot of newb posts
PLZ MAKE THIS STIVKY!!N00BS WILL LOVE IT!!! THIS WILL LWER POST ON WHAT MODELS TO USE AND ****
__________________
SSJ4Vegeta