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Modelling Program Features
gmax
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = no
biped animation = no (impretty sure as Character studio costs $$)
bone animation = yes
IK system animation = no (a charatcer studio thing)
good import/export compatibility = good for games
Extras:
Tempest (import map files)
Free
available at http://www.discreet.com

3ds max
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = yes (basic but convenient, mainly for humanoid animation)
bone animation = yes (harder to use than biped, more control for non humanoid projects)
IK chain animation = yes (most advanced system, can use sliders and dummys to animate)
good import/export compatibility = best for other applications, need plugins for games
Extras:
Advanced material editor (multiple default shaders = blinn, phone, strauss, etc.)
Great plugin compatibility (chill skinner, textporter, facestation, afterburn, digimation, shag, etc.)
Character Studio (Group animation, import/export .bip files and .fig files)
expensive
has nurbs/spline modelling
available at http://www.discreet.com

Milkshape 3D
poly modelling tools = yes (very simple)
box modelling tools = yes (very simple)
particle systems = no
rendering system = sort if
biped animation = no
bone animation = yes, but a little clumsy in ms3d
IK chain animation = if only
good import/export compatibility = best for games
Extras:
Free for 30 days
Easy to use
available at http://www.milkshape3d.com

Maya
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
uses nurbs
very expensive (except when they have deals going on)
available at http://www.aliaswavefront.com/en/Wh...oln_intro.shtml

Lightwave
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
very expensive
good material editor
realistic look to models
uses nurbs
group animation
available at http://www.lightwave3d.com

Cinema 4D
poly modelling tools = yes
box modelling tools = yes
particle systems = yes
rendering system = yes
biped animation = no
bone animation = yes
IK chain animation = yes
good import/export compatibility = yes
Extras:
quite expensive
plugin creating SDK comes with
available at http://www.cinema4d.com


Rhino 3D
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = yes
biped animation = no
bone animation = np
IK chain animation = no
good import/export compatibility = yes
Extras:
not expensive student version
trial versions
runs on low system specs
has nurbs capability
available at http://www.rhino3d.com

Wings 3D
poly modelling tools = yes
box modelling tools = yes
particle systems = no
rendering system = no
biped animation = no
bone animation = no
IK chain animation = no
good import/export compatibility = only to rendering programs
Extras:
Free
available at http://www.wings3d.com

Bryce 3D
poly modelling tools = no
box modelling tools = no
particle systems = no
rendering system = yes
biped animation = no
bone animation = no
IK chain animation = no
good import/export compatibility = no
Extras:
used only to make landscapes
cheap
available at http://www3.corel.com/cgi-bin/gx.cg...&id=CC1M72VRBAC


I hope this clears thing up for many people
if theres anything u think i should add to these lists, just post here and ill edit it in!

If this could be made sticky, it would stop a lot of newb posts

PLZ MAKE THIS STIVKY!!N00BS WILL LOVE IT!!! THIS WILL LWER POST ON WHAT MODELS TO USE AND ****
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SSJ4Vegeta
 
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whoa!
you looked all that info up!? damn your hardcore to do all that. lol

nice job. Id say 3DMAX is your best bet for modelling and animating..
 
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i just hope it was in some use to u guys, this is great for noobs, yes it took me awhile, go here to tihs post for prog info :) MAKE THIS STICKY!!
 
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There..
I've stuckified it for you :D
Also moving this to Models/Skins..
It's more appropriate there.
 
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He did not look this all up, it was posted on BFP Forums, S he can take no credit for it
 
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AHHHHHHHHHHAHAHAHHAA which one to choode lol, thx for the info , it will come in handy
 
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Originally posted by Zero-X
... 3ds max dont use SPLINES FOO!
uh 3D max does have splines...I'ved used splines for every 3D logo I've had to make.
 
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Thanks for posting the info.. Even though you didn't gather it yourself :/
 
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Excellent thread ss4vegeta


BTW:

even I have used splines in 3dsmax ;)
 
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yes it was off of the bid for power forum, but i helped him get some of that info so both him and I did this. should of told ya earler srry
 
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I have gmax but its bein retarted. It wont let me watch the tutorials. I dled em and extracted but they wont cut on :cry: :cry:
 
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i would lie to start modeling/skinning for fun any recommendations on which one is the overall best , anyone
 
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err just how expensive is 3ds max? because i mean like 500 like photo shop or is it like 5000
 
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how do i get the file for modeling? what site?
 
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I also saw this post on the dbq forums.
 
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If you wanna have 3dsmax try Kazaa

I use gmax now, but can't convert the model file to .mdl
 

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