Modeling probs

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A while ago i made model for ESF: Goten and Trunks togeter, i made their models, worked hard on their animations,(using "Milkshape3D"), but when i compiled the model, the program said that it had too many faces or poligons. Now i think someone used the "Brolly Pack", it was very copmlex, i ask :anybody know a program wich suports many poligons (22800 poligons or more):paper:
 
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22800 polygons? o_o

thats a lot...

anyway, segment the model, so that like... each arm and leg and the head are all sepperate objects :yes:
 

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