Modeling/Game developer

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As of now im a 14 year old student and ive set a few goals for future references towards modeling or what ever(lol) I want to be a gaming developer when im older, Any helps towards this? In what order will i need as in courses, software etc, any good forums and such, What will i need to learn etc
Please help ppl, any help would be great. I dont want to work at mc donalds or so for the rest of my life

Wasnt sure where to put this thread
 

MC

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I wouldn't start worrying until you're ready for college. In college, you'll have all that you need available to you. But in the mean time, just keep modeling.
 
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Getting in the game industry is hard with out networking. For now, you have to practice practice practice every aspect of modeling and texturing. From concept to a fully working rigged model. Try to make everything you create the best quality you can make out of it.

When it's time to pick a college, go for a game development school and try to build up a network. That's not the only way to build up a network though!
You can check out certain online communities.

http://www.gameartisans.org/
http://boards.polycount.net/
http://forums.3dtotal.com/

There are lots and lots of forums. You just have to look for em.
 
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Thanks for the replys but tbh i havent really done much 3d-modeling only a lil bit a while ago where i created a few full body's and head structures etc but i must say i do or did have the basics covered down for modeling, texturising, concepting etc
 
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well majin you have taken the first step but like all the others have said keep practising
 
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Networking? What do you mean bye networking? connecting computers, internet together etc? or building a website or what not
 

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