I'm a real n00b when it come to models, but there's been this thing thats bugging me. Forgive me for the n00bishness.o_o
Anyway, is it possible to rip animations from one model and put them into another? For instance, is it possible to put 1.2 anims for the 1.3 Goku?
If it is, could someone tell me how and what software I'd need?
I don't know why I'm replying because I got out of modeling 5 months after attempting to get good at it. I know a lot of the basics, though.
Get Milkshape 3D - the latest version.
Use Google: "Milkshape 3D" -Go to the Chumbasoft website
You're gonna need to read some tutorials to understand the program. Once you have, read this;
[1] Make a folder on Desktop; name it anything ["goku" for example], and put the 1.2 Goku MDL file in it
In Milkshape...
[2] Decompile that model [the one you want the animations from] [It's in "goku" folder]
Tools -> Decompile Normal HL Model
[2] Go to the "goku" folder, and locate all of the animation SMD ["run.smd, bigbang.smd, etc] files - Copy them all
[3] Do the same process all over again with the 1.3 Goku;
- Make another folder called goku13; place the 1.3 Goku in it
- Tools -> Decompile that model
- Paste all of the SMD animation files into the goku13 folder
- Import the goku13 model into Milkshape
- Export the goku13 model as the same name
- Tools -> Compile Normal HL model; Be sure to save as the original .QC of the model
- Test with Half-Life Model Viewer
However, I don't know how many animation files were changed for 1.3... as in names, and other stuff. In fact, I'm not sure if those SMDs will be compatible with the 1.2 skeleton... not sure. =/