You'd only hit if you were pointing the mouse at them. I think the trade off of accidental hit and being about to switch targets on the fly is worth it. I have never stopped a swoop by someone accidentaly flying into view, but I have wanted to hit a new target mid swoop.Sonic Boyster said:But see, this would be bad. If you stopped any time you got close enough to autopunch anybody you can only hope you didn't accidentally swoop by an opponent you didn't want to fight or you would not only both stop swooping but possibly start autopuncing each other.
I don't know what kind of inside scoop you have, but "easy to graps" and "easy to win" are 2 totally different things. I'm not talking about just winning.Sonic Boyster said:And I know just enough more about advanced melee than you to say that whether or not it is easier to grasp, it will still be much harder to actually perform effectively against somebody who knows what they are doing than, say, last second meleeing or getting in a lucky swoop.
As for lucky swoop, before you were worried about accidentaly hitting people. So if they get that "whoops, I hit you" n00bs can use the stick-n-run Joe talked about. It may be easier than n00bs now, who swoop past someone they weren't targeting and getting nothing in return.