New Member
- Joined
- Jan 8, 2002
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To me dragonball Z is all about the fist to face to my boot to your back fighting, I would like you guys and thw wonderful job you do, have done, will do, to do stacks of coding on the melee.
stuff like
If the person is not in a melee stand and u kick them, they get stund.
the person can grab u, and hold u, may ( up to u ) not be able to hurt u
The person can grap an attack, one done he can ether counter it, or just kick u up a bit.
When teloprting in a melee stance, you'll kick the person if you are within 3 meters cubed.
Grabing energy balls and greating your own beam/or just pushing it away. depending of certain varilbles, like if there is a wall next to u/behind, power level
make one key
Dodge, Block and conter
Dodge if pressed to soon
Block if pressed to late
Counter if pressed just right
or soemthing like that
P.S. i know what i have suggested is almost an in cosevable about of coding (it is for me anyway), but just think what it'll add to game play and the look.
stuff like
If the person is not in a melee stand and u kick them, they get stund.
the person can grab u, and hold u, may ( up to u ) not be able to hurt u
The person can grap an attack, one done he can ether counter it, or just kick u up a bit.
When teloprting in a melee stance, you'll kick the person if you are within 3 meters cubed.
Grabing energy balls and greating your own beam/or just pushing it away. depending of certain varilbles, like if there is a wall next to u/behind, power level
make one key
Dodge, Block and conter
Dodge if pressed to soon
Block if pressed to late
Counter if pressed just right
or soemthing like that
P.S. i know what i have suggested is almost an in cosevable about of coding (it is for me anyway), but just think what it'll add to game play and the look.