Master Chief [WIP]

Senior Member
💻 Oldtimer
Joined
Oct 21, 2003
Messages
2,706
Best answers
0
Halo 2 Master Chief [WIP]

Started a new model today, got the head done. I will probally tweak it a bit once i get the body done. And i thought since there are some Halo 2 fans on the forum i will do a Halo 2 version, so here it is:



Remember, if you wanna help and post some pics or seomthing, keep in mind i am doing the Halo 2 version not Halo1. Because the suit is almost totally different in Halo2. Umm...more updates later.
 
New Member
💻 Oldtimer
Joined
Jun 8, 2004
Messages
5,216
Best answers
0
So far so good, what program are you using?

The helmet needs to be a little taller, with a larger visor, and the parts next to the ears are a bit squarer and head-on:

<img src="http://www.thegamingonline.com/Xbox/Screenshots/Pictures/halo2_masterchief_closeup.jpg">
 
New Member
Joined
Jan 14, 2003
Messages
243
Best answers
0
yea and is this for fun or what cause u need to put more detail into it imo. but good start. I was thinking of making a master cheif model for a long time
 
New Member
Joined
Jul 7, 2004
Messages
326
Best answers
0
What I dont understand is, why make something 3D if its already been modeled in 3D...??
 
New Member
Joined
Oct 23, 2004
Messages
302
Best answers
0
So you can skin it the way youw ant it, and play it on any game you want it.

Sort of off topic, like I dled this mod for BF1942, and it has the halo buggy, why cuz it's funny and cool.
 
New Member
💻 Oldtimer
Joined
Jun 30, 2003
Messages
2,327
Best answers
0
DBXMe2 said:
What I dont understand is, why make something 3D if its already been modeled in 3D...??
just like the other 400 dbz characters modeled on this board?

about 80% of the things shown here has been modeled in 3d before -_-

Anyways... good start... i would like to see a bodeh!
 
Senior Member
💻 Oldtimer
Joined
Oct 21, 2003
Messages
2,706
Best answers
0
Hows this?



Its around 450 polys i think. I think i will put it in TS, CS and CS: S.
 
New Member
Joined
Nov 4, 2002
Messages
367
Best answers
0
Secsi render ^_^ looks like the poly at the back of the head needs turning.
 
New Member
Joined
Apr 14, 2003
Messages
959
Best answers
0
Oooh, I'd love to see this guy in TS ^_^

Nothing to crit so far; keep up the good work!
 
Senior Member
💻 Oldtimer
Joined
Oct 21, 2003
Messages
2,706
Best answers
0
If i finish it, it will be for TS and CS. Ummm...heres my start on the body:



Just started it, it needs some editing already. ITs gettin there ^_^.
 
New Member
Joined
Mar 20, 2004
Messages
886
Best answers
0
Looks nice, good luck with the rest of it... and my advice take it slow, and try to make it as good looking as the official one. Ive seen your other work, you can do it.
 
New Member
Joined
Aug 21, 2003
Messages
853
Best answers
0
Quite good raiko/enix what ever :p, im finally on a computer so yeh, im sure some of us would love to see a smooth shaded render sooner then later, but its coming along nicely, damit i wish my computer didnt die i dont have max any more but anyway good job dude!
 
Senior Member
💻 Oldtimer
Joined
Oct 21, 2003
Messages
2,706
Best answers
0
Finally you are back on, I thoght you died again.Thanks guys, and just for the wubable comments heres a smooth render:



Yet again, it needs some editing. and i just gotta finish the back up and i will do the arms. Its at like 733 polys now, and it CAN definetly be cut down. Updates soon, im takin my time ^_^.
 
New Member
💻 Oldtimer
Joined
May 13, 2003
Messages
2,904
Best answers
0
I think he needs more neck, could be wrong though.
 
Senior Member
💻 Oldtimer
Joined
Oct 21, 2003
Messages
2,706
Best answers
0
Ok, back to the flats:



The arms need some MAJOR reshaping, and the hands look really newbish, i salvaged them from my rocklee ^_^. I got some serious editing to do on the arms and hands, and its all staying low poly. Its at 1412 polys right now. Im hoping under 2000, but it might go over. o_o
 
Senior Member
💻 Oldtimer
Joined
Oct 21, 2003
Messages
2,706
Best answers
0
How this?



Click to enlarge
 
New Member
💻 Oldtimer
Joined
Dec 10, 2002
Messages
1,440
Best answers
0
very nice but i agree with the others.. he needs more neck, i cant even see one maybe its the view
 
New Member
Joined
Aug 21, 2003
Messages
853
Best answers
0
Ok, well im not a very large halo fan but im sure the hands are alot to bulky, slim then downwards a tad, not sure why but im not loving the arms, but its probably will look good with a skin on them, good job so far ;) (Now im onto downloading msn messenger, stupid old laptop)
 

Users who are viewing this thread

Top Bottom