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Alright...here's a thought.

When the beta first came out, in the main forum, someone made a post to the team about how to fix this very annoying problem with the skybox.

I only say this because I noticed "skybox fix" or anything of the sort isn't in the beta 1 outline....

But you know when you are up against the edge of the map, how it becomes like a wallhack? Someone said that could be easily fixed, and I think they ought to give it a shot.

All the mappers in here ought to do it, too (obviously), if it's a problem with ESF or mapping in general, because that really sucks and I lose many a fight because I can't see properly against the edge of the map.

hehe. Okay. I'll post this is suggestions and bugs, too.

Thanks all.
 
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That Problem has been fixed to an "extent"
There are still just a few little hardly noticable skymap problems that can't be gotten rid of...
You will notice these changes in the 1.1 maps
 
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Does this have something to do with the maps or the coding?
 

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